Units with more vanilla abilities

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Author: Aslan Ponto

Last revision: 20 Feb at 17:10 UTC

File size: 1.02 MB

On Steam Workshop

Description:

I´ve always thought that many units should have at least one ability due to their supposed drilling, equipment for fighting, so I have added them. They are vanilla abilities, anything new has been added.

This is a work in progress, given that I edit the mod depending on the factions I am gonna play with.

IMPORTANT: I haven´t tested it exhaustively, so some units could be broken. For instance, I added Headhunter to Kush´s sotel units. Let me know if you think a unit is too OP now, please.

If you really think or would like that a unit has an specific ability, let me know and I will modify the mod if I agree with you.

I hope you enjoy it and find it useful!

Units affected by the mod (it includes mercenary, auxiliary variants):

– Rapid Advance, added to:

Thracians (Nobles, Warriors, Peltasts).

Peltasts (Light, Lybian, Bactrian, Picked, Royal, Velites, Agrianian, Javelinmen (only the Greek ones in this last case)).

Slingers (standard Greek, Rhodians, Balearics)

Spears (Thureos, Agema, Illyrian thureos and Marines)

Swords (Iberian Veteran Swordsmen)

Archers (Cretans, standard Greek archers).

– Draco:

Companion Cav, Campanians, Aspis Companion, Italian Noble Cav,

– Square, Shield Screen, Cavalry Counter Tactics:

Italian Noble Inf, Italian Spearmen, Illryians Thureos and Marines, Agema Spears (I only added Cav Counter Tacts in this last case).

– Shieldwall:

Italian Swordsmen, Samnites, all the Roman swordsmen, Scutarii, Noble Fighters, Veteran Shield Warriors.

– Headhunt:

Armoured Shotel Warriors

– Frenzied Charge (infantry):

Shotel Warriors, Scutarii, Veteran Shield Warriors. Thracian Warriors.

– Frenzied Charge Cavalry:

Scutarii Cav, Celtiberian Cav, Illyrian Cav, Thracian Horsemen and Royal Cav.