NEW SKIN – Grave Robber

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Authors: *mpregs you*, Wallimog, Crisdroid

Last revision: 15 Jan at 12:39 UTC

File size: 11.57 MB

On Steam Workshop

Description:

This mod is a SKIN, it will not replace the default Grave Robber model, but instead can be selected as an optional outfit.

WHAT IS OMEN KISSED?
It’s a line of updated character skins hoping to add a touch of feminine charm to the Darkest Dungeon 2 cast. Inspired by Spurple’s fantastic Omen Seeker class mod for the original game, we are looking to strike a balance between the game’s original art style and a look that’s a touch more sexy.

WHAT’S NEW ABOUT THIS GRAVE ROBBER?
We wanted to start with her because she’s by default one of the more feminine characters, so we thought she’d be easier to work with. Actually, this made things a little harder. Many of our changes ended up being tweaks around her existing design, though other characters will likely be larger departures from their base design.

1. Tighter leather pants.
We re-did the texture work and mesh on the pants to try and highlight the shape of her legs and add some more volume to her silhouette overall. We felt that even without showing off any skin, we could make her legs sexier as they are.

2. Updated Hairdo
We wanted to keep Grave Robber’s signature messiness, but without having her looking too disheveled. We kept her bangs long, but gave her a shorter, messy wolfcut in the back.

3. Updated face
The faces on the base characters are kept obscured in order to take away some of the character’s humanity. We wanted to keep this principle intact- while re-introducing some of the charm that comes with a character’s face being visible, so that you get a better idea of the woman under the hat but ultimately she remains a somewhat distant figure.

4. Overhauled Torso
Similarly to the pants we opted for something a bit more form fitting that helps give her overall silhouette a lithe and "active" profile. We also took this opportunity to expose a bit of skin without going overboard.

3. Updated face
The faces on the base characters are kept obscured in order to take away some of the character’s humanity. We wanted to keep this principle intact- while re-introducing some of the charm that comes with a character’s face being visible, so that you get a better idea of the woman under the hat but ultimately she remains a somewhat distant figure.

4. Overhauled Torso
Similarly to the pants we opted for something a bit more form fitting that helps give her overall silhouette a lithe and "active" profile. We also took this opportunity to expose a bit of skin without going overboard.