Anbennar – Bianfang Rework
This is a very light rework to the Bianfang mission tree, which mostly just buffs certain mission and event rewards, as well as making some minor adjustments here and there. Bianfang as a nation seemed really interesting to me and so I decided to give it a playthrough, and while not bad by any means, I had some issues with how lackluster the rewards felt in comparison to the grandness the flavour text implies. A prime example of this is the military buffs you get, which is supposed to prepare you to fight the Command, but does not even get you close to being equal to the Hobgoblins at game-start. The purpose of the mod is to try and "fix" this, and make the rewards feel more rewarding.
The rewards are still designed to be relatively balanced, and more often than not the difficulity of completing a mission has also gone up to make the increase in power more reasonable.
The mod is compatible with the Steam version of Anbennar, and while it would probably still work with the Gitlab version, there might be issues and I wouldn’t necessarily recommend it. In the future Bianfang is supposed to get an update to its tyranny mechanic, and so I might update it then.
If you have any feedback or suggestions, I’d be interested in hearing them. Also, if you experience any bugs or mistakes notify me and I’ll try to get them fixed.
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Anbennar: A Fantasy Total Conversion — Steam Workshop