Dynamic Gun Wall
Pulling weapons out of a GUI isn’t very immersive this changes things a bit now you can bounce into the Armory like john wick and just grip your weapon straight off the wall like a bad ass.
Dynamically spawns a weapon wall around a marker or player/camera, run the composition script, then use the live preview GUI to adjust the layout before spawning take weapons of the wall and refill ammunition in the center of the room, you can run the script at any time by just copying it and pasting it into debug console or place the composition and a menu will appear at mission start.
I had originally made this a couple years ago but thought I would revisit the idea with a GUI driven approach it’s gives a bit more flexibility.
Features:
Immersive gun wall all aorund the marker or player/camera simply take your weapon.
Live preview GUI for wall spacing, height, rotation, crate placement, and U-shape layout
Contains all vanilla weapons
Infinite weapon supply from wall displays
Ammo crate for currently held weapon and launchers
Explosives/throwables crate
Compatible attachments crate
Works in singleplayer, multiplayer, and Zeus