Eye of the Vortex Retrofit

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Author: Azure Eagle

Last revision: 11 Mar at 02:15 UTC

File size: 443.29 KB

On Steam Workshop

Description:
Relive the iconic Eye of the Vortex Campaign from Warhammer II, now with the stunning visuals and modern mechanics of Immortal Empires…with a few new surprises!

Important Note

• Make sure to load this mod first in the Launcher. As this this is a mod heavily reliant on scripting, it needs to run before all other mods to ensure it works.

Details

• Based of the script from the Old World Campaign mod by proaliahmadr: a huge thanks to them for granting me permission!
• Activation button on Turn 1.
• Disables all factions and regions outside the New World; They cannot be colonised, armies outside the area get movement range penalty, no replenishment, and constant attrition.

Shape of the Map, Start Positions and Narrative

If you recall the original Eye of the Vortex map, it was oddly shaped in some areas to account for gameplay and start positions. As I am using the Immortal Empires Map as a basis (and is much more faithful and better designed, in my view), I have made some creative choices to ensure the best possible experience. I have tried to honour the original Eye of the Vortex starts as close as possible and have succeeded in the most part, but there have been some notable changes (most prominently with Queek Headtaker and Grom the Paunch). As always, leave your feedback and suggestions below!

As you might have guessed, there is no Vortex Race/Ritual, nor any narrative campaigns carried over from II. Those will have to be added to WHIII at at later stage by CA.

The OGs

High Elves
Eataine: Tyrion
Order of Loremasters: Teclis
Avelorn: Alarielle
Nagarythe: Alith Anar
Knights of Caledor: Imrik
Yvresse: Eltharion
Use this version of the mod if you intend on playing Eltharion:
https://steamcommunity.com/sharedfiles/filedetails/?id=3621782032

Lizardmen
Hexoatl: Lord Mazdamundi
Last Defenders: Kroq-Gar
Itza: Gor-Rok
Talqua: Tiqtaq’toe
Cult of Sotek: Tenhenhuain
Ghosts of Pahuax: Oxyotl
Spirit of the Jungle: Nakai

Dark Elves
Naggarond: Malekith
Cult of Pleasure: Morathi
Har Ganeth: Crone Hellebron
The Blessed Dread: Lokhir Fellheart
Hag Graef: Malus Darkblade
The Thousand Maws: Rakarth

Skaven
Clan Mors: Queek Headtaker
Clan Rictus: Tretch Craventail
Clan Pestilens: Lord Skrolk
Clan Skryre: Ikit Claw
Clan Eshin: Deathmaster Sknitch
Clan Moulder: Throt the Unclean

Tomb Kings
Khemri: Settra the Imperisable
Exiles of Nehek: Grand Heirophant Khatep
Lybaras: High Queen Khalida
Followers of Nagash: Arkhan the Black

Vampire Coast
The Awakened: Luthor Harkon
The Dreadfleet: Count Noctilus
The Drowned: Cylostra Direfin
Pirates of Sartosa: Aranessa Saltspite

The Empire
The Huntsmarshal’s Expedition: Markus Wulfhart

Bretonnia
Chevaliers de Lyonesse: Repanse de Lyonesse

Dwarfs
Ironbrow’s Expedition: Throek Ironbrow

Wood Elves
Heralds of Ariel: Sisters of Twilight

Greenskins
Broken Axe: Grom the Paunch

Beastmen
Slaugtherhorn Tribe: Taurox the Brass Bull

New Additions!

High Elves
High Elf Sea Patrol: Sea Lord Aislinn
The commander of the High Elf fleet has re-emerged in the distant Eastern Colonies, ready to take the to the seas in defence of all who threaten Ulthuan’s shores.
Use this version of the mod if you intend on playing Sea Lord Aislinn:
https://steamcommunity.com/sharedfiles/filedetails/?id=3621781898

Vampire Counts
The Barrow Legion: Heinrich Kemmler
Having broken free of the Von Carsteins, the Lichmaster has found the library of the Great Enchanter, and intends to use this knowledge to conquer an unsuspecting and scattered Bretonnia…..

Ogre Kingdoms
The Maneaters
The Maneater’s namesake has journeyed to Lustria, where Lizards, Humans and everything in between vie for an upper hand. This suits him well, as this region is ripe with conflict, and with conflict comes contracts and coin!

Khorne
Challengers of Khorne: Arbaal the Undefeated
Arbaal the Undefeated has found himself in the Southern Chaos Wastes, ready to continue his winning streak against all the denziens of the New World. Rumour has it an Accursed Maiden of Slaanesh lies to the east; Arbaal must destroy her!

Tzeentch
Oracles of Tzeentch: Kairos Fateweaver
Kairos Fateweaver has returned to the Tower of Sorcerers in the aftermath of Ursun’s rescue. As per the schemes of Tzeentch, he is mearly preparing the way for a certain Champion of Tzeentch famous for his treachery…

Nurgle
Tallymen of Pestilence: Epidemius
Epidemius continues his eternal cataloguing of the worlds diseases. The records of the plagues that the men of Norsca and the High Elves suffer from are in need of an update…

Slaanesh
The Accursed Troupe: The Masque of Slaanesh
The Masque has danced her way to the mysterous Southern Chaos Wastes, where she hopes her perfomances for new audences will satify her master. Perhaps dealing with a certain Champion of Khorne to the west may turn his gaze…

My Other Retrofit/Remix Mods

Old World Retrofit:
https://steamcommunity.com/sharedfiles/filedetails/?id=3566127606

Realm of Chaos Remix:
https://steamcommunity.com/sharedfiles/filedetails/?id=3626045521

Planned Future Updates

Neferata or Mousillon/The Red Duke (Depends on camapaign mechanics regarding Lahmia)
Nagash (Start in Nagashizzar)
Thanquol (Start in Skavenblight)
Egrimm van Horstmann (Will replace Kairos)
Add Realms of Chaos (From Lords of the End Times update)

Please leave suggestions and feedback below!