Debris Control

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Author: δΕ

Last revision: 9 May at 19:29 UTC

File size: 1.75 MB

On Steam Workshop

Description:

Have you ever thought FtD’s block confetti acted limp and lifeless?

This cosmetic mod fixes this by changing the behavior of debris: it now will not spawn with no speed and fall down lamely, it inherits origin craft’s speed. Not only that, but debris will fly further and harder.

This affects both block confetti from destroyed blocks and disconnected subconstructs or parts of the craft. Those also will decay into block confetti over time instead of just disappearing.

This also massively increases the amount of debris that can exist in the world. Be aware though that high(er) values may cause lag.

This mod can be configured by going to Options->Misc.

Implementation of https://discord.com/channels/203755725090979841/1501406121372684288

NOTE: Collisions are disabled by default for debris in order to reduce lag. They can be re-enabled if you want..
NOTE: This mod requires 0HarmonyLib mod in order to prevent other mods from causing it to not work well. However, 0HarmonyLib will globally change which version of Harmony is used by all of your mods. It is made to be backwards-compatible, so it should lead to no issues, but do keep that in mind regardless.

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0HarmonyLibSteam Workshop