Work History

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Author: lebek

Last revision: 17 May at 16:15 UTC

File size: 669.15 KB

On Steam Workshop

Description:

Adds a History tab to the colonist inspect pane showing where their time has gone. Work types, sleep, joy, meals, drafted, mental breaks, downed, idle, medical, travel. Buttons in the tab header switch between Day (last 24hrs) · Quadrum · Year · Lifetime. Selecting multiple colonists sums the chart across them.

Each work, joy, and meal bar is split into a solid "doing it" portion and a dimmer "walking to it" portion. Hover a bar to see e.g. "6h working / 2h walking". Hauling stays as a single bar since the whole job is movement.

Performance

Per-colonist storage is bounded: 60 days of daily category counts, after which older days are folded into a lifetime total. Savegame overhead is roughly 3 MB for a 20-colonist colony, and stays that size at year 1 or year 100.

The inspect tab reuses its last result for 5 seconds of real time, so an open pane at 60 fps does not drive any per-frame recomputation.

Compatibility

Works with RimHUD.

Safe to add to an existing save.

Settings

– Categories visible before "+N more" (3–25, default 8).
– Split work / joy / meal bars into walking vs doing (default on).
– On/off toggle for each synthetic category: sleep, joy, meal, drafted, mental, downed, idle, medical, travel.

Notes

– Tracks colonists and prisoners. Does not track slaves, guests, animals, or mechs.
– 1.6 only.

Bugs, ideas, updates -> Join my discord https://discord.gg/54QhJeNvFy
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