Unique Walls and Settlements (Barbarian Invasion)
This mod adds previously unused textures to carthaginian and hun walls, so all cultures get unique walls.
Also includes the following bugfixes:
- fixes roman buildings appearing in non-roman settlements
- fixes multiple issues with new barbarian buildings introduced in Barbarian Invasion: previously Royal Stables, Great King’s Stables, Catapult Range, Siege Engineer, Guildhall, Weaponsmith and Foundry would never appear on battlemaps.
- fixes multiple issues with churches on battlemaps
- edits settlement plans for barbarian culture so Taverns can appear on large and huge city battlemaps
- edits settlement plans for eastern culture so the Siege Engineer and Sewers buildings can appear on battlemaps
- changes building cards for roman christian academies
- fixes a few trade resources being not correctly grouped together on the campaign map
NOTE:
If you are not using the vanilla map, delete the descr_strat.txt file of this mod or overwrite it.
MODDING RESOURCE:
Feel free to use any of the files in this mod for your own, provided you leave credits.
My other Mods:
Unique Walls and Settlements (Base Game)
Barbarian Engineering