Unique Walls and Settlements (Barbarian Invasion)

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Author: Rhonon

Last revision: 27 Oct, 2023 at 20:34 UTC

File size: 2.12 MB

On Steam Workshop

Description:

This mod adds previously unused textures to carthaginian and hun walls, so all cultures get unique walls.

Also includes the following bugfixes:

  • fixes roman buildings appearing in non-roman settlements
  • fixes multiple issues with new barbarian buildings introduced in Barbarian Invasion: previously Royal Stables, Great King’s Stables, Catapult Range, Siege Engineer, Guildhall, Weaponsmith and Foundry would never appear on battlemaps.
  • fixes multiple issues with churches on battlemaps
  • edits settlement plans for barbarian culture so Taverns can appear on large and huge city battlemaps
  • edits settlement plans for eastern culture so the Siege Engineer and Sewers buildings can appear on battlemaps
  • changes building cards for roman christian academies
  • fixes a few trade resources being not correctly grouped together on the campaign map

NOTE:
If you are not using the vanilla map, delete the descr_strat.txt file of this mod or overwrite it.

MODDING RESOURCE:
Feel free to use any of the files in this mod for your own, provided you leave credits.


My other Mods:
Unique Walls and Settlements (Base Game)
Barbarian Engineering