Anomaly Corrosion

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Author: NotherKiller

Last revision: 23 May at 17:14 UTC

File size: 1 MB

On Steam Workshop

Description:
Anomaly Corrosion

Requires Anomaly DLC

Some minds do not simply break.

When colonists suffer mental breaks near an active monolith, they may begin manifesting Void Corrosion — a psychological and physical collapse that can transform them into horrifying Anomaly entities.


Features

  • Fully configurable transformation chances
  • Separate chances for minor, major and extreme mental breaks
  • Optional active monolith requirement
  • Select which Anomaly entities are allowed
  • Optional permanent colonist loss
  • Post-corrosion trauma and stabilization cooldown
  • Psychic transformation sound effects
  • Supports prisoners, slaves and children
  • Save/load safe


How It Works

Mental Break

Void Corrosion manifests

The colonist transforms into an Anomaly entity

Down the entity to recover the original colonist
or
Kill it and permanently lose them (depending on settings)


Included Anomaly Forms

  • Ghoul
  • Sightstealer
  • Fleshbeast variants
  • Gorehulk
  • Chimera
  • Noctol
  • Devourer
  • Revenant
  • Metalhorror


Settings

The mod includes a comprehensive settings menu with the following options:

  • Minor / Major / Extreme mental break transformation chances
  • Global transformation multiplier
  • Toggle monolith requirement
  • Enable/disable colonist recovery
  • Toggle permanent colonist loss
  • Select allowed anomaly forms
  • Support for prisoners, slaves and children
  • Stabilization cooldown duration
  • Trauma duration after recovery


Compatibility

Designed for RimWorld 1.6 with the Anomaly DLC.

Should work with most race and xenotype mods, although full compatibility with every custom race cannot be guaranteed.


Audio & Atmosphere

Transformations use custom psychic agony-style audio effects inspired by vanilla Anomaly events, making each manifestation feel disturbing and impactful.


Initial Release

  • Mental-break-based corruption system
  • Transformation into multiple Anomaly entities
  • Colonist recovery or permanent loss system
  • Configurable settings menu
  • Psychic transformation sound effects
  • English / Spanish / Spanish (Latin America) support


Bug Reports

If you encounter any bugs, please include:

  • HugsLib / RimWorld log
  • Your full mod list
  • Clear steps to reproduce the issue


Credits

  • Mod created by NotherKiller
  • Workshop preview/cover art made by NoldvanoArt


Support & Donations

If you like this mod and want to support future updates or small RimWorld mod projects, you can support me here:

[ko-fi.com]

Support is completely optional. This mod is free, and nothing is locked behind donations.

Download
Required DLC:

These DLC should be installed in order to use this item.


RimWorld - Anomaly