Battlefield Ambience

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Author: Condasoft

Last revision: 20 May at 01:12 UTC

File size: 1.97 KB

On Steam Workshop

Description:

Note: This is a composition script to use it in your own mission place the script in your mission using the custom composition’s feature in eden editor right side panel (press f2 and it’s the 3 white circles in a triangular formation next to props)

Battlefield Ambience adds distant ambient gunfire and explosion sounds to any mission, creating an extra layer of battlefield audio on top of the combat already happening around you.

The sounds are designed with strong distance and reverb, making it feel like small engagements, shell impacts, and firefights are happening beyond your immediate area. This helps the map feel more alive, even when the action is far away, off-screen, or taking place outside the player’s current position.

The script plays a rotating selection of distant explosions and firefight ambience, giving mission makers a quick and simple way to add warzone atmosphere without manually placing sound sources across the map.

Perfect for frontline scenarios, occupation missions, dynamic campaigns, Zeus operations, cinematic missions, patrols, and any scenario that needs extra background chaos and immersion.