Aguirre’s Bretonnian Units

If you liked this item, please rate it up on Steam Workshop page.

Author: Aguirre

Last revision: 17 May, 2017 at 10:54 UTC

File size: 189.01 MB

On Steam Workshop

Description:

Late is the hour in which this mod chooses to appear. Some have already plowed through the campaign too many a times, alas, here’s more Bretonnians.

I will make units from the thin lore and from warhammer miniatures sources(however unofficial they might be).

Units:

Bretonnian Brigands

Went on and gave these a swordstaff, a sword mixed with a polearm.
For now, they can be recruited in the Tavern chain.
http://forum.oldhammer.org.uk/viewtopic.php?f=8&t=2481&start=0

Mousillion

I intended these to be accessable when you take back Mousillion from the vamps. However the city itself did’nt have the slot I thought it had for constructing unique buildings, so instead these troops can be recruited through the "walls" chain. It will, a bit cheesy, represent humans troops fleeing from Mousillion and then join the Bretonnians. You also need the Lyonesse Tech. Will hopefully fin another solution for this…

Mousillion Swordsmen

Mousillion Crossbowmen

Mousillion Spearmen
House Agnew

Stumbled across House Agnew of Morceaux Valley when I was browsing for merchant guilds. Despite being brettonians, I decided to give them pistols as a sign of trade, wealth and nobility.
http://warhammerfantasy.wikia.com/wiki/Great_Merchant_Houses

recruitable at the wineyards as Bordeleaux.

War Smiths

Bretonnian smiths form a hardy unit, wielding hammers and wearing ownmade armour.
Recruitable through "Smiths Guild"

Bordeleux Bowmen

Longbowmen recruitable only in Bordeleux.

Bordeleux Guard

Heavy armoured elite soldiers wielding tridents, the very symbol of Bordeleux.

Longbowmen

Will edit these visuals

Montfort Knights

The craftsmen who make their weapons and armour are the finest in the land. They often fight against the Greenskins occupying Axe Bite Pass.

Arblastiers

Arblastiers come from both the voluntary Brettonian township contigents and from the personal retinues of various knights.

Billmen

Billmen is equally comfortable in both attack and defence. Wielding the billhook allows Billmen to hack, stab and chop if needed.

Armoured Billmen

Sergeants

(spear and sword)
A given unit, represents the class upper from men-at-arms but below knight class.

Spirits of the Fey

powerful spirits that dwelve in the forests, attacking anyone who maltreats the woodlands. Requires an unique "Sacred Groove" to be motivated into war.

Peansantry at arms

cheap spear unit, really poor cannon fodder but a given addition.

Its fair to say that this needs balancing and stuff.

My Vampires units mod:

http://steamcommunity.com/sharedfiles/filedetails/?id=840659042&searchtext=

My Empire custom units mod:

http://steamcommunity.com/sharedfiles/filedetails/?id=696178990

Donations

Hope noone gets offended that I put up a donation link. Mod is free as ever and don’t feel bad if you don’t donate, but if someone wants to, any penny would make my day and will of course boost my motivation 🙂

https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=DPPE3VQMCCNL8