Universal Universal Recoil Mutator Fixer

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Author: PhantomBravo

Last revision: 28 May at 22:10 UTC

File size: 60.1 KB

On Steam Workshop

Description:
A Universal Universal Mutator Mutator

This mod is meant to be used alongside the Universal Recoil Mutator.

When using URM, should a player’s weapon or loadout become altered in any way by a script, whereby they receive new references to the weapon objects they are equipped with, the URM will throw a fit, raise a bunch of error messages, and then fail to re-apply the recoil stats to the newly equipped weapons.

Thus far, modders creating a mutator that alters the player’s weapon slots, and who wish to ensure compatibility with URM, do so on an individual basis. This mutator provides a universal fix for this universal problem faced by loadout altering mutators as a result of the Universal Recoil Mutator.

The mutator simply monitors the player’s current loadout, and should a change be detected in any of the weapon slots, reapplies the recoil stats as configured in the URM settings.

Obviously this requires Universal Recoil.

Thanks to RadioactiveJellyfish for providing the one line of code needed to make this all work!

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Universal Recoil [EA 27]Steam Workshop