Less Death By Old Age
Makes it so the death chance % doesn’t "spike" as hard as in Vanilla. This is for people that like the narrative of their characters dying but don’t enjoy seeing them drop so much in their 60s.
Exemple :
– In Romance the chance of dying per turn would scale up from 0% at 60 y/o to 15% at 70 y/o. Now it will scale up from 0% at 60 y/o to 5% at 70 y/o