Urban Combat Expanded – Royalty Expansion
Have you been like me and raided your local faction’s settlement, and wanted more than a few shacks in an open field? Wanted to get up close in personal in some urban combat? Than this mod is for you.
Features:
– Empire Faction now spawn in large kingdoms with handmade buildings.
– Buildings are barricaded meaning you have to blow open or pry open the doors with the pry barricade function.
– Several variations of buildings so no raid is the same.
Updates:
….
Frequently Asked Questions
Incompatible Mods?
The same as Urban Combat Framework, but basically anything that plays with base gen might be an issue. Additionally CAI-5000 is a confirmed incompatibility with its dig out function enabled.
Does this work with Vanilla Base Gen Expanded?
Yes, if you want to turn on VBGE, go to mod options > vanilla expanded framework > togglable patches.
Does this work with Vanilla Factions – Empire / Deserters?
Preliminary testing I can say yes, I didn’t really test too heavy with all the functions the VF – Empire provides, but considering my mostly touches settlement gen like VBGE I can’t see it being an issue.
Will this work without the Royalty DLC?
No.
How do I edit my factions?
Mods like Total Control – A Rimsential Mod, is what I personally use for editing factions. But most faction editing mods should function fine with UCF mods.
Will this work on other factions?
No, this is in due part as I will be releasing progressive expansions to add onto not only the buildings of this factions, but the others as well.
Where do I find silly sticks and wall charges??
They are a utility item made at the machining bench after you unlock mortars.