Berserk Scaling Tainted Samson

Buffs Tainted Samson by granting him permanent stats per kill during Berserk:
- Damage
- Tears
- Range
- Luck (capped at 5, configurable)
Disabled by default:
- Speed
- Shot Speed
Stat gains scale with enemy health and threat level. Weak enemies grant small rewards, bosses grant massive ones
Control how the world reacts to your rage
- Visual Souls:
Enemies drop colored souls tied to the stat gained. Size scales with the reward - Stat Icon Cascade:
Absorbing souls displays rising stat icons next to Samson - Boss Bounties:
Bosses can drop coins or rare heart types - Heart Drops:
Enemies have a chance to drop hearts on Berserk kills - Elite Hunting:
Optional Champion conversion for higher risk and reward - True Co-op Supported:
Multiple Tainted Samsons are tracked independently. Optional Stat Sharing evenly distributes gains
All features are configurable
- Config Sliders:
Adjust, disable, or invert stats (only Shot Speed supports negatives) - Visuals:
Toggle Soul visuals and Cascade icons independently - Boss Rewards:
Configure drop chances and how much more stats bosses grant - Heart Drops:
Adjust drop chances for enemies and elites - Heart Drop Types:
Choose which heart types can drop from Berserk kills - Elite Hunting:
Configure Champion spawn chance - Co-op Stat Sharing:
Enable to evenly divide stat gains and remove kill-stealing
Repentance[+]
Check out the Repentogon version, featuring improved responsiveness, better performance, and additional features:
https://steamcommunity.com/sharedfiles/filedetails/?id=3710126380
Range fix for Bones and Sword
Highly recommended mod to make better use of range stat upgrades:
https://steamcommunity.com/sharedfiles/filedetails/?id=3033566163
Required DLC:
These DLC should be installed in order to use this item.
The Binding of Isaac: Afterbirth
The Binding of Isaac: Afterbirth+
The Binding of Isaac: Repentance