HW1 Turanic carrier fix 1.1
QuickFix for mission 4 Turanic mothership/carrier ‘hyperspace out’ bug.
Since HW2 doesn’t register the ship being dead until after the explosion animation is finished, this mod changes it so the objective is complete once the carrier’s health is 0 (or it’s dead).
As per Steam user [RLM] Stuart98, I’ve also changed the carrier’s attack method to ‘Frontal’ from ‘JustShoot’. (v1.1)
