Earthrealm

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Author: Bonefather Leander

Last revision: 19 May, 2024 at 17:52 UTC

File size: 1.6 GB

On Steam Workshop

Description:

I immediately fell in love with Dominions and the connection between the lore and real-world mythology, but couldn’t find a map that matched the nations to their real-world counterparts, so I made that my mission. 2 weeks later I can now present you this: Earthrealm. A 1200+ province map monstrosity.
All nations are assigned to their real-world counterparts.
Thanks the community on the Immersion Discord which helped me a lot with placing them at first.

This map features 1014 land provinces and 201 sea provinces.
I have designated 17 throne provinces.
The division of provinces was mostly due to geographical factors and not to modern national borders.
In general, this map is not intended to be political.

Current version 1.1
v1.1 Hotfix 2

Nation Starts:
-moved MA & LA Phlegra from 647 to 642
-moved EA & MA Machaka from 237 to 196
-moved MA Nidavangr from 1059 to 1044
-moved MA Vanarus from 1036 to 969
-moved EA & MA & LA Caelum from 614 to 607
-moved LA Atlantis from 1029 to 1024
-moved MA & LA Marignon from 844 to 856 (Hotfixed 16.May)
-moved EA Marverni from844 to 856 (Hotfixed 19.May)

Provinces:
-Province 218 fixed pathing (Forgot pathing)
-Province 377 fixed pathing (was connected to mainland, but not to the surrounding sea)
-Province 601 fixed pathing (was connected to Province 646. They arent even adjacent)

Map:
-made the map less green/less vibrant.
-fixed the winter map.
-fixed see through glitches on some coasts.
-fixed some "Black Spots" on the map (Hotfixed 19.May)

Thrones:
-changed the positions on some thrones to make the game a bit more spicy

Special thanks to Imban, Mormacil and wingren for helping me figuring out some more "in lore" positions and showing me errors I made.

Disclaimer:
At the moment this map ISN’T compatible with the "One Age" mod from Sombre, because of some Nations have the same Start Position in different ages. You will get an error message, if you try (Thanks to Imban for testing)

Planned:
-Full underground map.
-Fixing the terrain mapping.