Sharpshooter Game Mode [Commission]

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Author: Panchuet

Last revision: 12 Jun at 08:15 UTC

File size: 638.88 KB

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Description:

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THIS WORK HAS BEEN COMMISSIONED. NO CHANGES WILL BE MADE EXCEPT AT THE EXPRESS REQUEST OF THE COMMISSIONER.

Mod Overview

Matches now become a score-based competition where the weapon changes for everyone on a fixed timer. All actors are forced onto the same randomly selected weapon each round and score points by getting kills before time runs out and the weapon rotates. The actor with the highest score when all rounds are completed wins. An optional bonus round at the end multiplies all points earned, and a killstreak system rewards consistent performers with a score multiplier.

Guide
  • Everyone is always on the same weapon at the same time. When the round timer expires the weapon switches for all actors simultaneously, and a new round begins.
  • Dying resets your killstreak to zero and removes any active streak multiplier.
  • If the Bonus Round option is enabled, the final weapon rotation becomes a bonus round with all points multiplied.
  • Melee kills award a separate, configurable number of points. By default this is set lower than firearm kills to encourage shooting instead of meleeing.

Configurables
  • Total Rotations – The number of weapon rounds in the match. Each round uses a different randomly drawn weapon. Capped to the number of weapons available on the map.
  • Weapon Rotation Duration – How many seconds each weapon round lasts before the weapon switches.
  • Points per Kill – Base score awarded for each firearm kill. Modified by streak and bonus round multipliers when active.
  • Points per Melee Kill – Base score awarded for each melee kill.
  • Enable Streaks – Activates the killstreak system. Once an actor reaches the required number of consecutive kills without dying, a score multiplier is applied to all subsequent kills until they die.
  • Streak Kills Required – The number of kills in a row needed to activate the streak multiplier.
  • Streak Multiplier – The score multiplier applied once a streak is active. Must be at least 2.
  • Enable Bonus Round – Replaces the final weapon rotation with a bonus round that multiplies all points earned during that round.
  • Bonus Round Duration – How many seconds the bonus round lasts.
  • Bonus Round Multiplier – The score multiplier applied to all kills during the bonus round.
  • Infinite Ammo – Gives all actors unlimited spare ammo for the current weapon.
  • Enable Leaderboard – Displays an on-screen leaderboard showing each actor’s current score. Active multipliers are shown alongside the score value.
  • Enable Announcer – Shows on-screen combat and match messages.