Convoy Mod – Competitive Variant

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Author: Rufus Shinra

Last revision: 11 Mar, 2017 at 17:11 UTC

File size: 5.02 MB

On Steam Workshop

Description:

This is the competitive version of the Convoy gameplay mod for Homeworld Remastered. It adds a new gameplay feature to make the games a tad more active: convoys. When the game starts, there will be a randomly-positionned jump beacon 40 to 60 km from the middle of the map. From this beacon will warp in a transport ship that will automatically head to your mothership to drop two thousand RU before jumping away from the system.

Once the transport is in, the beacon will eventually self-destruct and respawn in another random position a bit outside the edge of the map, spawning another transport. These are slow, fragile and easily destroyed, making it much more important for everyone to fight for map control rather than just some mining spots.

You can now define the size and frequency of the convoys as well as the health of the transport ships. Icons have also been added for the transports and the jump beacons. Mines have now been modified to last two hours. *hint, hint, nudge, nudge*

Initial mod suggestion by Shepard1707. Competitive specifications by Singrana. Jump beacon model and textures by the Wing Commander Saga Team (www.wcsaga.com).