BATTLEFIELD1 HUD TestVersion
The Workshop already has a Battlefield 1-style HUD, but it’s still quite different from the original game. This mod is dedicated to recreating the UI and UX of Battlefield 1.
Thanks to the jellyfish for open-sourcing his work — this HUD is built on his Cold War HUD Unity project. Link: https://steamcommunity.com/sharedfiles/filedetails/?id=2565510240
Since this is my first time making a mutator, the mod may have quite a few bugs and optimization issues, so please leave feedback in the comments!
!!! Currently, this mod only supports Battle mode and maps with seven or fewer control points !!!
This mod includes:
· The same four-class system as Battlefield 1. You can configure the weapon pool for each class’s weapon slot in the mutator settings. Use semicolons to separate weapon names. Leave it blank to default to all weapons.
· The same deployment screen and class/weapon selection interface as Battlefield 1. You can deploy on squad members or vehicles with available seats.
· A new scoring system has been added, the original scoreboard has been removed, and a Battlefield 1-style scoreboard has been implemented.
· Control point indicators and a Battlefield 1-style match progress indicator have been added, reflecting the capture status of each point and the overall match situation.
· Battlefield 1-style kill feedback has been implemented.
· Vehicle repair has been added. Hold X in the driver’s seat to repair the vehicle, but taking damage will interrupt the repair.
· Dynamic music has been added. The Battlefield 1 opening BGM will play at the start of the match. When one side’s tickets drop to 100, 50, 25, and 5, the four stages of Battlefield 1’s End of Round BGM will play accordingly (currently only the "Kaiserschlacht" BGM is available).
More Battlefield 1 mechanics will be added in future updates.