Adjustable EXP Gain (Endless EXP)

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Author: Rakiin

Last revision: 28 Mar at 14:24 UTC

File size: 114.68 KB

On Steam Workshop

Description:
Adjustable EXP Gain (Endless EXP)

New Update

The big changes are: it’s now simpler to set how much EXP you get for eliminating enemies of different Tiers, and if you’re more than 4 Tiers apart, the EXP gain will be capped at the -4 or +4 rate you set.

You can change ‘Base XP Multiplier (Quests/Books etc)’ to also affect every other EXP source; this setting won’t affect Kill EXP, they are separate.

The default settings are set to simulate TW – Endless EXP by TrueWolves.

The percentage is based on the base XP of a creature[wiki.cavesofqud.com].

Tier Diff
Vanilla XP
Mod XP
-4
0%
5%
-3
0%
10%
-2
10%
20%
-1
50%
40%
0
100%
80%
1
100%
100%
2
100%
109%
3
100%
117%
4
100%
125%

How It Works

Simply install, and if you don’t make any changes, it will work as described above.
(Bonus) is shown in cases where you would get 0 EXP, in vanilla.
(1000%) etc is shown compared to Vanilla values, so if you would’ve gotten 1 XP in vanilla, but due to your settings get 10 XP instead, that would be 1000%.
Minimum XP is 1, which means you will always get XP.

However, if you want to modify how much EXP you gain, continue reading.

———————— ‘Advanced’ Part —————————-

My mod allows you to customize all those parameters using the options below.
All options can be changed at any point at any time; they will take effect the next time you gain XP.
So, saving before an enemy and tweaking the settings/disabling the mod is possible.

Options

‘Default’ means mod default to simulate ‘Endless EXP’ by ‘TrueWolves’.
Export/Import Guide: This has some Information about the export/import feature.

  • Disable Mod
    • If enabled, Adjustable EXP Gain will be disabled.
  • Show Debug Log
    • If enabled, debug log messages will be displayed.
  • Base XP Multiplier (Quests/Books etc)
    • Base XP multiplier as percentage for non-tier-based XP sources (Quests, Books etc). Default: 100%.
  • Show Bonus Message
    • If enabled, displays the Bonus and Percent EXP Message.
  • Show Advanced Settings
    • Show the adjustable EXP settings, ‘Default’ means mod default based on ‘Endless EXP’ by ‘TrueWolves’.

—————————————————-

  • [ Export Profile ]
    • Generate an import code with your current ‘Adjustable EXP Gain’ settings.
  • [ Import Profile ]
    • Using the ‘Adjustable EXP Gain’ settings from an exported profile code, you can manually change the values to exceed the limits.
  • [ Restore Defaults ]
    • Restores ‘Adjustable EXP Gain’ settings to their default values.
  • Minimum XP
    • Minimum XP gained from any kill, Default: 1. Set to 0 to disable minimum XP. This value overwrites the rates you set, so if you e.g. set a Minimum XP of 100, and the enemy only nets you 50, you will still get 100.
  • Tier Diff -4++
    • XP multiplier when the player is 4 or more tiers above the enemy. Default: 5%.
  • Tier Diff -3
    • XP multiplier when the player is 3 tiers above the enemy. Default: 10%.
  • Tier Diff -2
    • XP multiplier when the player is 2 tiers above the enemy. Default: 20%.
  • Tier Diff -1
    • XP multiplier when the player is 1 tier above the enemy. Default: 40%.
  • Tier Diff 0
    • XP multiplier when the player is at the same tier as the enemy. Default: 80%.
  • Tier Diff +1
    • XP multiplier when the player is 1 tier below the enemy. Default: 100%.
  • Tier Diff +2
    • XP multiplier when the player is 2 tiers below the enemy. Default: 109%.
  • Tier Diff +3
    • XP multiplier when the player is 3 tiers below the enemy. Default: 117%.
  • Tier Diff +4++
    • XP multiplier when the player is 4 or more tiers below the enemy. Default: 125%.
  • Tier Divisor
    • How levels are grouped into tiers (Level / Divisor). Default: 5 levels per tier.
      Lower values = more granular level differences, higher values = broader tiers.
      Values above 6 create very broad tiers with minimal effect.

Uninstall

The mod is safe to add or remove at any point.

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