Imperium Praetoria
This mod is not compatible with any other mods that make changes to the campaign.
This mod adds the Imperium Praetoria to the campaign, which is split into two playable factions, Western and Eastern Praetoria.
Faction lore:
The Praetorian Guard defended Rome for more than three centuries, they guarded her from threats both foreign and domestic, sometimes they even had to protect Rome from Rome itself. They were rewarded for this service with their own dissolution, and were scattered to the four corners of the Empire. From that moment on the Praetorians have plotted and conspired for their return…
72 years later, their time has come, Rome is divided and weak, and without proper Legions to defend her. The Praetorians have made their move, forming the Imperium Praetoria, and seizing the cities of Syracusae and Corinthus. From Syracusae, Western Praetoria has it’s sights set on the Eternal City herself, as well as seeking to secure Italia and Africa. In Corinthus, Eastern Praetoria is gearing up, their goal is to conquer the city of Constantinople, and finally remove the undeserving Emperors from their thrones!
New units
Cavalry:
Equites Auxilia
Legionary Cavalry
Praetorian Cavalry
Praetorian Lancers
Melee Infantry:
Cohort Auxilia
Veteran Auxilia
Legionary Cohort
Evocati Cohort
Praetorian Cohort
Spear Infantry:
City Watch
Auxilia
Spear Cohort
Missile Infantry:
Levy Archers
Archer Auxilia
Legionary Crossbows
These units have been optimized for balance with Radious Total War, however I have made an effort to keep them functionally balanced with the vanilla game as well.
CURRENT SUBMODS
12 Turns Per Year: http://steamcommunity.com/sharedfiles/filedetails/?id=459547945
KNOWN BUGS
Names do not show up for non-english game versions.
The "Fleet Reporting" bug, this is an Attila bug and will have to be patched by CA.
Rebel army units sometimes have buggy unit cards.
Revisions:
Old revisions of this mod are available below. Click the link to download.