The Pacific Wars

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Author: Steevodeevo

Last revision: 18 Nov, 2023 at 16:32 UTC

File size: 5.4 MB

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Description:

The Pacific Wars
Beta v0.95*
*Playable with balance testing ongoing.

The Aim:
To simulate an extended conflict on the Pac37 map of SE Asia & Pacific that spans the 2nd Sino-Japanese War (1937-45) & WW2 in the Pacific (1939-45+).

Protagonists:
The Majors are Japan, China, the US and potentially the Soviet Union. The other nations are minors. The game starts with Japan allied with Manchukuo at war with China.

How to win:
Victory- Whichever of the Majors the player elects to play, victory requires the capture of all Major (gold) Victory Points. This means the player must capture and control a great deal of the map. This is ahistorical given China and the US did not have the same territorial aspirations as Japan but it is necessary for a scenario win.
For victory Japan has to capture Guam and Wake Island, it does not have to take Midway or the Hawaiian Islands.

Defeat- Playing as Japan, you will lose the scenario by losing five major home Cities: Hiroshima, Osaka, Naghoya, Yokohama and Tokyo.
Playing as the US, you will lose the scenario by losing Guam, Wake Island, Midway Island, Pearl Harbour and Hilo island.
China can not be politically defeated, its VPs are taken to enable scenario victory so it can be occupied but will not capitulate and can win if played.
Russia has no VPs towards scenario victory, cannot be defeated, but can win it if played.

Recommended:
– Manpower, research & upkeep for maximum Theatre realism.
– The game plays most realistically (historically) and has been most tested playing as Japan but accommodates other nations.

Key features:

Events & triggers:
– National relationships, alliances and war declarations
– Blown bridges.
– The Soviet Volunteer Group & the Flying Tigers (air squadrons).
– National defeats.
– Western and Soviet funding and material aid for China.
– Historical geopolitical events (e.g. Indochina and Thailand)

Victory locations and map features:
– Major VPs added – Burma, Thailand, Vietnam, Singapore, Batavia (now Jakarta), Manila, Guam, Wake Island and Port Moresby, (v0.2) Oilfields on Sarawak & Sumatra (Dutch East Indies, Borneo and Malaya).
– The major oil fields Major VPs (as a key factor prompting the invasion of the pacific by Japan).
– Chongqing, China’s second capital during WW2, is now a major VP.

China defends the Nation at all costs! :
– Chongqing (China’s second capital) improved defences
– New ‘citizen defence Event(s)’ on fall of 3 key interior cities in China
– Immersion and historical context event messages.
– Occupiers for puppet states and allies.

Units:
– Nakajima B6N added. The successor to the B5N carrier based torpedo bomber that was used at Pearl. Better range, faster and an overall improvement on the B5N for the later years of the Pacific conflict. Available March 1943.
– US Pacific Fleet.
– The flying Tigers (the shark-mouth P-40’s)
– Soviet volunteer force planes
– Kawasaki Ki-96 added. Prototype Single seat heavy fighter intended to replace the Kawasaki Ki-45s but the requirement switched back to a twin seater. The Ki-96 was a late war twin engined heavy fighter proposed to be used as an Interceptor and Bomber escort. The design was significantly more powerful than the Ki-45 with better speed and rate of climb. Available in limited numbers in 1943.
– Kawasaki Ki-102 added. The eventual replacement for the Ki-45, available in 1944. Twin seater Interceptor, with numerous updates on the Ki-45 to enable it to retain performance while adopting various roles, such as bomber, ground attack, and a radar equipped night fighter.

Generals:
– US generals Chester Nimitz & Ernest King
– Chinese Generals

For details game play assumptions and background please see:
https://docs.google.com/document/d/e/2PACX-1vT5rCV0J441YNQ-jQICC3P0Wp6Z5XPKJea12vfW1MeDvGP_31Cnn8A_ABaOaLZhtGzRN6ICPnnUwtXg/pub
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