Canable’s Japan Rework (Jinja)
Japanese unique ability in Civ 6 is powerful, but its focus on urban centralization leans toward just a post-modern image of Japan. By the way, for some reason, there was a district icon shaped like a Torii gate. Therefore, I have reworked Japanese civilization unique ability, centering around the utilization of Preserve and Appeal. Cleanse the defilement, receive the blessings of the kami, and build a mighty empire!
Supports English and Japanese.
- Reworked Japanese civilization unique ability.
- Changed Japanese unique infrastructure from the Electronics Factory to the Jinja. The Jinja replaces the Preserve district and features custom graphics. Requires the Vietnam & Kublai Khan Pack and the Rise and Fall expansion due to asset and base district compatibility.
- Refreshed city names, focusing primarily on historical province names. Furthermore, when using modern leaders added by other mods, prefectural names will be used for cities.
- Compatible with several mods related to Japan and the Preserve.
Japan – Yaoyorozu no Kami
Districts with base yields grant a bonus or penalty to the corresponding yield type of that city based on Appeal (Food is corresponded by Jinja). +10% if Charming, +20% if Breathtaking, and -15% if Uninviting or Disgusting.
Jinja
A district unique to Japan that replaces the Preserve. Cheaper to build. +1 Appeal to adjacent tiles. Grants up to 3 Housing based on Appeal. Does not trigger a Culture Bomb, but can be built adjacent to the City Center.
+1 Adjacency bonus to adjacent specialty districts. Can be built without removing Woods, and grants +1 Amenity if built on Woods. Unlocks the Matsuri project.
Matsuri
Japanese unique project which provides +2 Appeal to all tiles in this city when active and awards 1 tile with high Appeal that is adjacent to this city’s territory and within 5 tiles once finished.
(In Heroes & Legends mode, also discovers a new Hero.)
- JFD’s Japan: Meiji
The original civilization unique ability is available as Emperor Meiji’s leader unique ability.
Adjusted the stats of the unique unit. - Second Unique Infrastructure
Added the Jinja district as a target for the unique improvement Shiro’s adjacency bonus. - More Useful Preserve
Fully compatible. - Non-Specialty Preserve
Jinja loses its +1 adjacency bonus to adjacent specialty districts, but instead grants +1 Food for every 2 adjacent districts.
The Jinja district’s graphics do not change when buildings are constructed.
I am considering utilizing the Electronics Factory in a different form.
I hope to add flavor text and a Chinese translation at a later date.
The following models were used for the assets:
人外学園購買部 3D和風建築モデルセット[jingaikobai.booth.pm]
Bug reports or update requests are welcome in the comment section.
Also available on Google Drive.[drive.google.com]
Required DLC:
These DLC should be installed in order to use this item.
Sid Meier's Civilizationu00ae VI: Vietnam & Kublai Khan Pack
Sid Meier's Civilizationu00ae VI: Rise and Fall