[CW 2.0] COD: Black Ops III/MWR SWEPs – Essentials
Customizable Weaponry 2.0
Extra Customizable Weaponry 2.0
- KRM-262
- XR-2
- Bloodhound
- Combat Knife
- MR6
- HG 40
- RSA Interdiction
- Peacekeeper MK2
- FFAR
- Drakon
- Locus
- P-06
- KN-44
- ICR-1
- Sheiva
- Argus
- M8A7
- Man-O-War
- OVERWHELMINGLY BETTER THAN THIS
- Improved graphics effects
- Firstperson camera(based on $attachment) jiggles when playing the particular animations
- HQ models,animations and textures
- Varied models for each attachment used in different weapons
- Animated first draw, ADS fire, hip fire, holster and probably more activities
- Animated quick melee attack – let your enemy taste your gunbutt!
- Black Ops III-like reload & attack logic for individual weapons and attachments
- Working thermal sight(still experimental)
- Firstperson & thirdperson attachments
- Internal implementation of c_arms
- And more!
Activision – Original game contents/assets Treyarch – Original game contents/assets Infinity Ward – Original game contents/assets Raven Software – Original game contents/assets DTZxPorter – Creator of the Wraith Spy – Codes references (Nightvision, CW 2.0), description references Knife Kitty – Codes references (KK INS2/DOI SWEPs, KK HK416), description references gunsandpugs18 – Game assets exporting & processing, misc assistance E3245 – Game assets exporting Loyalists – Porting and other stuffs
Kiyoshi – Rigs (Hands) Valve – Original Mesh Mr. Brightside – Mesh Tweak James – Mesh Tweak W1LLDAB3AST – Sleeves Mesh Teh Snake – Sleeves Textures
Required items:
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Chuck's Weaponry 2.0 — Steam Workshop
Extra Chuck's Weaponry 2.0 — Steam Workshop