DarksArtworks – Lord X

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Author: Logan

Last revision: 7 Feb at 15:09 UTC

File size: 184.43 MB

On Steam Workshop

Description:
"WELCOME BACK!"

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Quick Heads Up.

I’m gonna state this now, any ports of mine (current, past or future) are extremely low effort. I barely even consider my addons as ports since I’m doing so little by just copying a physics file and placing it onto a different model, and if any major bugs or things with the model don’t work correctly, there is nothing I can really do to help nor fix any bugs. If I manage to bring a model over to gmod it’s like I’m delivering a product being held together by very cheap tape. All that you can expect with a port from me is that the ragdoll works in a somewhat okayish way. Just a quick heads up regarding future posts (that if I do anymore after Lord X not too sure) if you want a model that isn’t on gmod or a fully functional ragdoll or ect go to someone else for that.

Sorry for my rant, but just had to quickly get this out of my mind.

now uh.. back to normal

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For more precise posing I’d recommend to use the addons: Ragdoll Mover, No Collide Everything, and of course Advanced Faceposer.
As these can help reach positions akin to SFM given ragdoll movement limitations.

If posing fingers are a bit iffy with the fingerposer, I’d recommend using either Ragdoll Mover or Advanced Bone Tool, sure its a bit tedious to use but it can give full range of movement that fingerposer can’t reach along with more precise posing.
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this very simple port was made by duplicating the .phy file from Stefano’s Enhanced Sonic EXE Ragdoll: https://steamcommunity.com/sharedfiles/filedetails/?id=3468289389

so if any major bugs come up, i unfortunately won’t know how to help fix them.
sorry.
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Credits/Other Things:

Original Model by DarksArtworks
Original SFM Addon: https://steamcommunity.com/sharedfiles/filedetails/?id=3410734148
PFP Icon & Showcase: Me
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