Primitive Core (Continued)

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Author: Zaljerem

Last revision: 25 Jun at 18:48 UTC

File size: 315.21 KB

On Steam Workshop

Description:

Original mod by Velcroboy333
https://steamcommunity.com/sharedfiles/filedetails/?id=2877845748
If the original author requests it, I will remove this update.

Compatibility report:

Tested:

[1.1]TO[1.6]MultipleTraders
Ancient_Structures(continued)
Arrow Please (Continued)
The Black Armory (Continued)
Dead Goat’s Weapon Pack(continued)
Emporium (Continued)
Kit’s Gunpowder Weapons (Continued)
Medieval Bowyer (Continued)
Medieval Times (Continued)
Medieval Overhaul
Melee Please (Continued)
More Melee Weapons!
Ninja Package (Continued)
Playable Savage Tribe (Continued)
Sparkling Worlds – Full Mod
Tribal Essentials Reborn
Tribal Signal Fire (Continued)
Tribal Warrior Set!
Rim of Madness – Bones Unofficial Fix
Rimworld Westernization Project (Continued)
Vanilla Factions Expanded – Classical
Vanilla Furniture Expanded
Vanilla Weapons Expanded – Tribal
VGP Vegetable Garden

Pending:

[LTS] Ammunition – determine which, framework? probably [LTS]Ammunition – Simple Ammo Pack
Project RimFactory – Materials 1.6folk – needs work
Taki’s Random Stuff (Continued) – Jecs, needs work
Vanilla Weapons Expanded – flintlock stuff moved
Westerado (Continued) – needs work

Not updated:

[O21] Dragons Not Included – 1.5
Warhammer: Deathjacks – 1.4
Clockwork Rimworld – Buildings and Modules. – 1.2
ReviveTheShiv – 1.1
Early Firearms mod – 1.4
Stone Axe – 1.4
Rock People (Continued) – 1.4
Stony campfire – 1.3

Original mod notes (1.5):

Adds flint for the basis of the Primitive mod series.

This will serve as the Core mod of the series so that users may have more freedom choosing which modules they wish to use.
Flint is a new resource that will be needed for neolithic weapons and tools Additionally, campfires require 2 pieces of flint to build.
If you don’t like this change, you can use [No Flint Campfires] to revert back to vanilla recipe.
All scenarios are patched to give some flint and limestone on new maps.

Flint can be processed from limestone or bought from traders. (Stones from mods: Obsidian and Rose Quartz will also yield flint)
Note: Starting on a map with no limestone will be extra challenging. If that is not a challenge you enjoy, I have made a patch [Flint From any Stone] so you can craft flint from any stone type.

This mod can be used alone. It will add the flint resource and all that that entails.

Flint From any stone
https://steamcommunity.com/sharedfiles/filedetails/?id=2372702792

No Flint campfires
https://steamcommunity.com/sharedfiles/filedetails/?id=2347250515