Better Caves

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Authors: Verveine, yf

Last revision: 24 Sep, 2024 at 17:35 UTC

File size: 188.13 KB

On Steam Workshop

Description:

This mod aims to improve the early game mining experience by adding new undeground features, and making caves more open
Hopefully it brings back the thrill of exploring caves, and somewhat easier access to loot 🙂

~ Features ~
3 New cave formations :
– Chasm (Straight drop with jagged edges that can be used to climb up and down)
– Rift (Diagonal "diamond-shaped" cave covering a large area)
– Chamber (Somewhat rare, can be used to build underground villages, farms, …)

3 New traps :
– Pressure Traps (pushes the player/enemies upwards when activated, can be hammered to change its direction. Spawns commonly in caves with heigh ceilings)
– Gravity Traps (swaps nearby players gravity until they hit a ceiling or find a way to stop. Spawns rarely near or in the underworld)
– Shimmer Traps (shimmers the player through the ground. Spawns where the player will be shimmered through a lot of tiles, or above lava pools)

3 New accessories inspired by Risk of Rain 2 Items, found in Granite, Marble and Mushroom biome chests

Platforms spawn naturally in caves too

Cave and traps spawnrate can be tweaked in the config
Every feature of the mod can be individually disabled
There is a config option if you like traps *too much*

THE MOD SHOULD BE COMPATIBLE WITH ANYTHING, I heavily recommend using it alongside my Orchid Mineshaft mod.
Should you find any incompatibilities, please let me know!

If you would like to contribute with a mod icon, please contact me on discord (verveine) 🙂

Thanks to Chevalier for providing Chinese Localization to the mod!

Originally posted by Compatibility??:

Yes, the mod should be compatible with structures and generation features added by other mods.

Originally posted by Verveine:

Watch the video for more info on the mod and its content!

Originally posted by tModLoader VervCaves:

Developed By Verveine