Karvenia Overhauled x4

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Author: Halbvolle Urinflasche

Last revision: 25 Jun at 13:21 UTC

File size: 6.09 MB

On Steam Workshop

Description:
Karvenia Overhauled x4

A balanced Quality-of-Life overhaul designed to improve the Bellwright experience without fundamentally changing the core gameplay.

The goal of this mod is to reduce unnecessary micromanagement, improve inventory management, expand storage capacities, enhance map readability, and speed up progression through increased resource gathering and additional renown.

Whether you’re starting a new playthrough or continuing an existing save, this mod aims to make Bellwright more enjoyable and convenient while preserving the spirit of the game.


Features

  • Larger player, NPC, and equipment inventories.
  • Expanded storage capacities for logistics buildings.
  • Improved map readability with customized marker colors.
  • 4x resource gathering.
  • Additional chance to receive logs when chopping down trees.
  • 6x Renown multiplier.
  • Ore and stone deposits respawn after 12–24 hours (real time).
  • Additional Quality-of-Life improvements.
  • Faster travel on roads.


Compatibility

ATTENTION:

This mod has only been tested in Singleplayer so far.

Proper functionality in Co-op mode cannot currently be guaranteed.


Recommended Mods

My Mod Collection:

Karvenia Overhauled
Karvenia Overhauled x2
Karvenia Overhauled x4
Karvenia’s Better Map Colors
Karvenia’s Better Workers
Karvenia’s Enemy Loot Reworked


Community

Feedback, bug reports, and suggestions are always welcome.

My Steam Group:

Exe’s Modded Bellwright

Before reporting a bug, please make sure it still occurs with only this mod enabled.

If you want to report a conflict with another mod, please first verify that it actually causes issues such as crashes, freezes, or significant performance problems.


Current Changes

Inventory

  • Player inventory increased from 30 → 120 slots.
    • The player inventory has been moved below the equipped bags, causing bags to be filled first.

  • NPC inventory increased from 9 → 36 slots.
  • Small Pouch increased from 9 → 36 slots.
  • Small Backpack increased from 10 → 40 slots.
  • Backpack increased from 24 → 96 slots.
  • Lumberjack Bag increased from 18 → 72 slots.
  • Food Pouch increased from 3 → 12 slots.
  • Arrow Quiver increased from 1 → 2 slots (60 arrows).
  • Bolt Quiver increased from 1 → 2 slots (60 bolts).
  • Cassian’s Bolt Quiver increased from 2 → 3 slots (90 bolts).
  • Halmayan’s Arrow Quiver increased from 2 → 4 slots (120 arrows).
  • Caravan Capacity increased from 50 → 250 slots.

Logistics Buildings

  • Storage Chest: 50 → 200 slots
  • Stockpile: 400 → 1,600 slots
  • Barn: 2,000 → 8,000 slots
  • Cellar: 1,000 → 4,000 slots
  • Warehouse: 10,000 → 40,000 slots
  • Library: 500 → 2,000 slots

Map & Minimap

  • Recruited Villagers are now displayed in Dark Orange.
  • Recruited Guards are now displayed in Light Green.
  • Recruited Companions are now displayed in Dark Green.
  • Villagers in NPC villages are now displayed in Light Orange.

Resource Gathering

  • All gatherable resources now yield four times the normal amount.
  • Trees now have a small chance to drop additional logs when chopped down.

Renown

  • 6x Renown multiplier.

Miscellaneous

  • Ore and stone deposits now respawn after 12 to 24 hours (real time).
  • Movement speed on roads is increased by 30%.


Planned Features

  • Caravans will prefer roads and paths.

These features are currently in development. Since I’m still new to Bellwright modding, I first need to figure out the best way to implement them.

A huge thank you to the amazing Bellwright modding community for their inspiration and shared knowledge.

Please note: The "x4" in the mod’s name does not mean that every value in the mod is multiplied by four. It simply represents the overall progression level of this version. Some features are increased by 4x, while others are adjusted individually to provide a balanced and enjoyable gameplay experience.