Another Time Freeze Mod

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Author: Akzies

Last revision: 15 Oct, 2025 at 16:17 UTC

File size: 157.19 KB

On Steam Workshop

Description:

My attempt on a freeze mod. (And first mod, Yippiee!) Strongly based off of stringie’s Freeze Time mod.

This mod keeps the same aspect of being able to freeze items in place whilst still retaining their original velocity in the same direction, however with the added aspect of no unanchored items jumping whilst unfreezing!
You can also interact with items, moving them about whilst in time freeze mode!

Controls :
This mod comes included with a keybinder option so you don’t have to go into the files yourself to change them!
However if you don’t change them, it is defaulted to "K"
This mod also come included with a toggle for cars that you get into to not be affected by time freeze.

Disclaimer :
With the more unanchored items in the world, the laggier the experience will be, this is unfortunately due to the way teardown’s physics engine works and cannot be fixed. It also will not stop things like certain projectiles, this is due to the fact the they either: 1) Run on their own separate code, or 2) are raycasted in which case, this code which freezes physical bodies has zero effect on.

This mod is not 100% tested and if you run into any glitches please let me know in the comments and I will see what I am able to do!

New things:

I’ve recently fixed the key bind issue where you would set your own key bind however it would’ve still remained the default key bind of "K"

I’ve also recently added a toggleable option to have car that you get into, unfreeze and becomes unaffected by the time freeze allowing you to drive on by everything else that is frozen.