Siren Rework
Here is the All in one version
The boss fights in DD are simple, where each boss has a gimmick that they fight with. My goal is to make the fights have something more to them than just one gimmick & high hp, so that the bosses take more strategy to beat. They will be more difficult to beat, but yield better rewards, including new trophy trinkets dropped by the apprentice and veteran versions of the boss.
The Siren boss fight will now be one where you will get to choose how Siren fights. Siren’s skills’ effects change based on the torch light. She has also learned a new song of enchantment, the Beguiling Song, which will either stun the target in awe of her song or make them more susceptible to her other songs. Siren will not only enchant your heroes, but also her own allies to protect her when her hp drops low.
What has changed?
Every skill now has 2 effects; 1 when above 50 torch light and 1 when below 50 toch light.
3 New skills have been added for Siren to use.
HP has been reduced by 19%, but she now has 25% PROT when above 50 torch light.
Her Song of Desire debuff chance will increase by 25% when below 40% HP.
She will order someone to guard her once her hp reaches 50% or at 75% and 25% on Champion difficulty.
Song of Desire
Gains 25% ACC below 40% HP
High Tide
Applies a buff to all allies of Siren
+DMG above 50 light
+DODGE below 50 light
Pressure Crash
Halved stress damage
+25% stress received above 50 light
1/2/3 Blight DoT below 50 light
Devour
Added 5 stress damage (half of previous Pressure Crash
1/2/3 Bleed DoT above 50 light
-DODGE & -ACC below 50 light
Beguiling Song
50% chance for a bonus target
Medium damage
-Debuff Resistance above 50 light
Stun below 50 light
Mind Devour
Low damage
Disable Heals above 50 light
Disable Stuns below 50 light
Protect Thy Queen
Guard Siren for 2 turns
+DODGE above 50 light
+PROT below 50 light
AI Changes
Added 1 turn cooldowns to Pressure Crash, Devour and Mind Devour for more variety.
Beguiling Song will target the highest debuff resistance target available.
Siren’s Lure
+10 ACC below 25 torch
+35% Monsters’ Surprise Chance below 25 torch
+3% CRT below 25 torch
Siren’s Fin
+30% DODGE Multiplier
+35% Speed Multiplier
-30% Blight Resistance
-30% Move Resistance
-10% ACC Multiplier
High debuff is still good against the boss.
Bring plenty of torches so you can manipulate the torch to your benefit during the fight.
Low torch light effects:
Less PROT, more DMG
Blight, Stun, Stuns disabled and ACC & DEF debuff
High torch light effects:
More PROT, less DMG
Bleed, debuff Debuff Res, Healing Disabled and more Stress received
Be wary of the guard skill at 50% HP! Time your damage correctly and you won’t have to deal with a guarding octotank. (Unless if the octotank uses his guard skill)
Quickly bursting Siren down will require you to go below 50 torchlight because of the PROT buff that she has.
Other than that she still has the same weaknesses as before, so use them to your advantage!
Thank you for checking my mod out! This is now my fifth boss rework in my boss rework series, so make sure to check those out as well! Hope you enjoy this rework and don’t be afraid to leave suggestions and feedback.
