Reverse Engineering – boosts from other civs
Get Eurekas and Inspirations when other civs finish techs/civics (you filthy copycat!)
When a civilization finishes a technology or civic, every other civilization that has met them has a 30% chance to receive the matching boost. Chance can be increased with stuff like diplomatic visibility and trade routes.
WHY I MADE THIS MOD
Big issue with many vanilla Civilization games is the "snowballing" fenomenon – sometimes a leading player’s advantages might compound so much, that one player might end up several eras ahead and other players have no chance of catching up. This leads to lot of games ending up unfinished, because players become bored and just start a new game (since victory is already determined). Developers tried to solve this issue with Civ 7 ages system – which is hated by most players because it makes the game feel more scripted.
I came up with another approach. In real life, technological differences between countries are not as big. Why? Because countries tend to copy and reverse engineer each other’s inventions. Knowledge is shared both willingly and unwillingly. I decided to implement this into the game.
HOW IT WORKS
When a civilization finishes a technology or civic, every other civilization that has met them has a 30% chance to receive the matching boost.
These conditions will increase the chance of receiving boost:
+10% if there is a trade route between those civs
+10% for each level of diplomatic visibility
+20% (for eurekas) if they have research alliance
+20% (for inspirations) if they have cultural alliance
+15% if they are in war with each other
Support creator:
Mod is FREE but if you really like it you can support me with small amount of BTC 🙂
Adress:
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