Dynamic Local Governor v1
This mod changes local governor limits for better dynamic gameplay experience.
Each country has one local governor at the start of the game; even if it’s not displayed in text, it’s hardcoded.
+1 bonus from Kingdom and Empire ranks has been removed.
Now local governor limit scale with your realm size.Every 200 location = +1 local governor.There is no limit for local governor.More land = more governors.
Requirement for a road to the capital has been removed.Make no sense that half the country would lose proximity because of a single road.
Instead of road requirement now location need to be :
integration level = core or integration level = integrated
It works on the same as the fort limit.
Age of absolutism now gives +1 naval governor no more local governor from advance.
I didn’t really touch naval governor because it was unnecessary.One type of governor is enough for this game.No need unnecessary chaos.
Small buff for market access from road types for early game.
Army logistic distance up from 30 to 65
The aim of this mod is to provide a more dynamic gameplay experience than boring bonus stack gameplay experience.
It offers more options regarding where you want to develop.
updated for 1.3.8 open beta version – Save game must be compatible