(H2) E3 2003 Demo
Revisit the debut prototype of Halo 2 in this restoration of the notorious "Earth City" demonstration, initially unveiled at the Xbox press conference during E3 2003.

For the first time ever, take it to the streets, your way, with support for cooperative action, optional navigation points to rehearse the exact demo path and an included ‘Playground’ version of the level, allowing free roam of the city.
This release represents an effort to rebuild content originally designed for a different functioning game engine, the first campaign collaboration between Digsite and Halo Studios.
Several elements are updated to accommodate differences in Halo: The Master Chief Collection, however some inconsistencies will exist. Your play experience may vary.
The complete index of all of our restorative releases and work, available here on Steam.
A cut 2003-era continuation from the gas giant environment seen in The Arbiter, pursuit of the Heretic leader continues on Basis, a moon among remnants of Installation 04. The second campaign mission restored by the Digsite Team, drop into a graveyard of relics from the first Halo, on a holy mission sent by the Prophets.
Hot new maps o’ action, freshly authored for Halo 2 by Delta Rampancy. Sight see the outskirts of combat in Jetty, battle in the cathedrals of Abyss, or take it old-school with In Amber Action, a ground up reimagining of CE’s Boarding Action.
A new Halo: CE campaign level built upon the island seen in the Macworld reveal trailer for Halo, reinforce allies & eliminate Covenant on a search to uncover the island’s mysteries, in one of the largest sandbox environments available in-engine. Also included is SPLASH SITE, a variant of Infinity tweaked for jet-ski action. Flip music included.
Originally included in the Limited Collector’s Edition of Halo 2, this documentary chronicles the team behind Halo 2’s development, including an intimate deep-dive of their world producing the E3 2003 prototype, the devastation manifest that followed, and their great journey to ship.
– Workshop Discussion – For known issues, bug reports and general discussion
– Discord[discord.reclaimers.net] – Halo Modding Reclaimers, pre-release content discussion
– GitHub[github.com] – For community modders.
– SEV’s Halo 2 Custom Shaders[github.com] – Updated shadowing. Newest public release here.
Special thanks to Bungie, Halo Studios, and the hard working individuals of all teams involved.
We couldn’t have done this without you.
#BringHaloModsToXbox