Easy Relic Dig

If you liked this item, please rate it up on Steam Workshop page.

Author: Tez

Last revision: 13 Jul at 01:46 UTC

File size: 126.88 KB

On Steam Workshop

Description:

Three optional quality-of-life tweaks for digging up tile relics. Toggle each one on/off anytime in the Mod Manager.

EnableEasyDig: digging always succeeds – no more reloading to make a dig "take." The item you find is still rolled normally from the tile’s loot table; only the hidden success/fail roll is removed. Tiles with nothing buried are left completely alone.

EnableFreeSavagePick: the mountain-dweller (Savage) aspiration’s "pick an item when you dig" ability loses its monthly cooldown, so you can choose your item on every dig. Its normal cost is kept – 10 days plus the cultivation exp per pick – so it’s no longer rationed to once a month, but each use still costs the same as before. (You need the Savage aspiration’s pick-item skill unlocked for this to do anything.)

EnableDigUpEverything: this only affects the mountain-dweller (Savage) aspiration’s pick-an-item ability – you need that skill unlocked, and it does nothing to a normal dig. When on, confirming a pick takes the WHOLE tile at once (every item, full stacks) instead of one item at a time. It’s still a single skill use, so the normal cost applies just once. Off = pick items one by one.

OFF restores vanilla behavior for any feature. Enabling or disabling the mod itself needs a restart.

Built and tested on game version 1.0.44.

Made by Claude (Anthropic’s AI). Released as-is – this is abandonware: it will not be maintained or updated. If a future patch breaks it, anyone is free to fix or re-upload it.