FSS – Full Sphere Summon – Throw Pal Sphere Restoration Definitive

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Author: MatthewOfJadeSpear

Last revision: 13 Jul at 04:20 UTC

File size: 1.13 MB

On Steam Workshop

Description:

UPDATE: Multiplayer WILL be added later!
Currently OFFLINE SINGLEPLAYER ONLY –

ABOUT:
This mod not only fully restores the original Palworld Vision of throwing Pal Spheres, it also improves upon it with impact collision, hit sound effect, visceral knockback, thrown pal aggro in defensive mode – all with original vanilla gamefeel. It’s the Giga Impact Definitive Edition based on my hallucinated memory of what the original game did.

Description:
Throw your Pal Sphere to Summon: collision thunk, hit effects, and aggro against the wild Pal you hit without switching to Aggressive mode!
That’s right, you can start fights remotely with nothing but your heavy balls by chunking that Pal Sphere into their cranium with a satisfying thunk, even in Defensive mode.
Restored Original Vanilla animated crosshair/reticle with task targeting QoL.
Swap between active pals with MouseWheel while holding down the summon button.
Toggles and Configuration available – Edit Knockback, Flash Effect, Reticle/Crosshair, etc.
– UE4SSModsFullSphereSummonScriptsconfig.txt (new updates will overwrite config)

Requirements/Installation:
Make sure you have EU4SS EXPERIMENTAL Installed and enabled. Ideally, the 2 mods should be installed either BOTH on Steam or BOTH off Steam.
In main menu: go to options, mod options, enable mod, restart

Compatibility:
Make sure both mods are compatible with your version of the game.
Not compatible with other mods that impact the PalSphere summoning behavior!
IMPORTANT: if you have issues please try testing only EU4SS and this mod and nothing else. There are mods that could potentially affect functionality. You can always rename your "steamappscommonPalworldMods" folder to Mods_old as a backup, and the game will generate a new folder for you.

Features:
Main features
– Hold the summon control to aim, then release to throw.
– Recreates the original vanilla recall-then-automatically-summon-new-pal sequence
when switching active Pals.
– Restores the player’s selected weapon, tool, or bare-hand state afterward.
– Reads the live in-game **Summon Pal / Ride Skill 2** binding automatically.
– Supports keyboard/mouse and gamepad input. (Tested primarily on KB&M).
– Adds impact audio, visual reaction, wild-Pal aggro, and summoned-Pal attack
behavior on valid direct hits.

– No active Pal: press and hold to aim; release to throw.
– Selected Pal active: press once to recall it.
– Another Pal active: press once to recall the current Pal and automatically
throw the newly selected Pal after the recall completes.

Thank you Fable and Sol. I used AI for this mod.

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UE4SS Experimental (Palworld)Steam Workshop