Paladin

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Author: Caedwyn

Last revision: 19 Feb, 2018 at 06:40 UTC

File size: 8.9 MB

On Steam Workshop

Description:

This mod will receive no further attention. The class has been relaunched with new art here: http://steamcommunity.com/sharedfiles/filedetails/?id=1332249328

Class Introduction:

A pious knight, he supports his allies through faith-based spells while assaulting the enemy. He performs best in the front 2 rows, although his support spells can be cast from any position, and he can judge his enemies to move forward. His basic strikes empower other abilities, making him more effective as the battle progresses.

His support spells come with a cost. Enemies will notice the Paladin’s altruism, and they will focus upon him to stop it.

Art Credit:

Huge thanks to Lunaros for drawing most of the art. Here’s a link to some of her work: https://lunaros.deviantart.com

I highly encourage people to check her work. She’s an active artist, and she takes commissions. She’s also incredibly friendly to work with, and happy to do revisions.

Paladin Comic:

Combat Skills:

Passive – Avenging Wrath: When virtued, gain bonus damage and healing on relevant abilities.

Crusader Strike: Used from ranks 1 or 2. Hits ranks 1 or 2. Empowers Holy Light and Divine Storm.
Holy Light: Used from any rank. Targets any ally. Weak heal. Marks Paladin.
Judgment: Used from ranks 3 or 4. Hits any enemy. -35% damage by default. Empowers Holy Light and Divine Storm. Pulls the Paladin forward 2 spaces. Minor speed buff. Bonus damage on stunned target. Can get a trinket to remove the pull.
Sacred Shield: Used from any rank. Targets any ally. Block effect. Heal % buff and stress resist for 2 turns on target. Marks the Paladin.
Divine Storm: Used from ranks 1 or 2. Hits ranks 1 & 2. -35% damage by default. Can get a trinket to make it push the Paladin back.
Blessing of Freedom: Used from any rank. Clears stun. Makes immune to stun/move effects. Buffs speed. Marks the Paladin.
Hammer of Justice: Used from ranks 1, 2, or 3. Hits ranks 1 or 2. Stuns. Marks the Paladin. Limits the speed of the struck target.

Camp Skills:

In addition to the normal camp skills, the Paladin has…

Eye for an Eye: The Paladin gains damage below 30% health.
Hope: The Paladin grants everyone a strong Virtue chance.
Vengeance: The Paladin gains a crit bonus, accuracy, and minor stress resist.
Cleanse: The Paladin removes poison and disease from himself and another.

Trinkets:

Seal of Blood: The Paladin gains damage below 50% hp, and loses some max hp.
Seal of Insight: The Paladin does not pull on Judgment, and Divine Storm knocks him back. Heavy loss of melee damage, but strong ranged damage buff. Strong healing buff.
Seal of Command: The Paladin gains strong chance to stun, and extra damage on stunned enemies.
Wistful Memory: The Paladin gains strong Virtue chance and stress resistance.

Final Thoughts:

For those of you who don’t recognize any of this, it’s a mod based upon the Retribution Paladin spec of WoW: Wrath of the Lich King, though the armor comes from Cataclysm. I played arenas at high levels for a few expansions, and this character is based upon my experience there as well as some character lore.

I’ve made it lore-friendly, though. All’s well in that regard.

I like feedback. Please keep it to the forums, though– comments for my mod are intended to be short messages, or urgent ones about bugs.

Future plans:

-Recolors! We’ll have them soon.
-More trinkets akin to Seal of Insight. (CC of course)
-Another WoW-inspired class mod (choosing between rogue or mage)
-An arena mod where one can fight default classes in the game, as well as WoW-related ones.