Suez&Panama Canal 苏伊士运河&巴拿马运河

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Author: 七盘六roll五枪四马三排二倒一跑路kd为零

Last revision: 24 Jun at 03:18 UTC

File size: 33.74 MB

On Steam Workshop

Description:
🗺️ English Description

Suez & Panama Canals Pre-Opened (With Sound Toll & Dynamic Bureau for Suez!)

Are you still frustrated by the inability to connect maritime trade routes and naval pathways between the Mediterranean and Red Sea, or the Caribbean and Pacific? This mod rewrites the world geography of Europa Universalis V from day one!

Key Features

  • Instant Navigation: Connects both the Mediterranean & Red Sea, and the Caribbean & Pacific directly at game start. Move your fleets globally without circumnavigating Africa or South America.
  • Suez Sound Toll Integrated: Fully integrated with the new engine’s sea strait tax system. Control of Suez allows you to levy heavy toll taxes on every global merchant and passing through the channel. Turn Suez into the ultimate trade bottleneck!
  • Suez Canal Authority: In the second month of the game, a special event will spawn a powerful unique building, the “Suez Canal Authority”, in the location of Suez (Egypt). This building grants massive, permanent modifiers to simulate the immense economic and infrastructural growth brought by the canal’s early operation.

🚀 TODO List:

  • None for now.

⚠️ Important Notes & Compatibility:

  • Army Crossing: Armies can march across the straits between both banks normally. It will not block land unit movement.
  • Game Version: Fully compatible with v1.2.* Live version and v1.3 Open Beta.
  • Compatibility: Highly exclusive with other mods. DO NOT load this with any other mods that modify the world map (provinces, locations, heightmaps, etc.) as it will cause conflicts.
  • Current Limitations: 3D terrain visuals are not customized for the canals at the moment (they will retain their default layouts on the 3D map layer). There are no immediate plans to implement 3D terrain detailing in future updates.
  • Save Games: A NEW SAVE FILE IS REQUIRED to play. This mod cannot function on older save files as it requires a clean initialization of map cache, initial viewpoint, and province affiliation.

🗺️ 中文介绍

苏伊士与巴拿马双运河开局通航 Mod(带苏伊士海峡通行费与专属运河局机制!)

是否还在为地中海和红海,加勒比海和太平洋之间的海上贸易线和海军线路无法打通而烦恼?这个 Mod 直接从开局第一天起,彻底重写《欧陆风云5(Europa Universalis V)》的世界地理!

核心功能:

  • 开局双通航:地中海与红海、加勒比海与太平洋在开局直接连通。你的舰队可以瞬间横跨欧亚或美洲,再也不用绕大半个非洲好望角或南美合恩角。
  • 苏伊士海峡通行费(Sound Toll)联动:完美融合了新引擎的底层海峡通行费机制。只要占领并控制苏伊士(Suez),你就能躺着对全人类过往的商船征收巨额关税,掌控全球最富庶的黄金水道!
  • 苏伊士运河管理局:在游戏开局进入第二个月时,将触发专属事件。埃及的苏伊士城可直接获得强力独特建筑“苏伊士运河管理局”,为该地点注入极其强力的特殊发展增益,完美模拟运河投入使用后给两岸带来的恐怖繁荣与飞跃式发展!

🚀 TODO 计划列表:

  • 暂无。

⚠️ 核心提示与兼容性说明:

  • 陆军通行:海峡两岸的陆军部队可以正常步行跨海通行,不会阻断陆路行军路线。
  • 适配版本:已完美适配 1.2.* 的正式版 以及 1.3 Open Beta 测试版
  • 兼容性要求:本 Mod 全量重写了局部地图文件。【请勿与其他任何修改了游戏地图(如修改地块、省份分布、高度图等)的 Mod 同时加载】,否则必然会产生严重冲突导致失效或闪退。
  • 目前的不足:由于属于 MVP 功能性验证,目前【没有】为运河制作单独的 3D 地形纹理和高度图(3D 画面上会显示为默认地形)。且后续也暂时不打算进行 3D 视觉上的细节化精修。
  • 新档要求:本 Mod 【必须开启新档】才能正常游玩。由于需要重新刷新地图缓存、初始视野和省份归属,它【完全无法】在旧存档中运行。