Everything Stays – MACE

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Author: catt

Last revision: 19 May at 18:15 UTC

File size: 3.17 KB

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Description:
Everything Stays – MACE

If you’re anything like me, your favorite part of conquest is looting everything afterwards. This mod fixes the same issue as the Everything Stays mod, but is made to be fully compatible with MACE to avoid issues with modded entities.

To minimize performance hits, only bodies, weapons, and equipment remains. This means things such as cannon shells, debris and such will eventually disappear when enough spawn like vanilla.

Compatibility

This mod is specifically made for MACE, and may not work with other mods. The mod solely modifies entitymanager.set, and should theoretically work with most other sub-mods.

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MACE (For Open Beta)Steam Workshop