Detailed Map Tacks
[ko-fi.com]
[www.buymeacoffee.com]
Introduction
Since Civ7 doesn’t have map tack support, this mod adds the capability of placing map tacks. And similar to Detailed Map Tacks mod in Civ6, this mod will try to calculate the potential yields of the map tack represented constructibles.
Simply place map tacks on your map and the yields from them will show up automatically.
Enjoy planning!
Features
- Show map tack’s potential yields from itself and adjacency bonuses.
- Preview the yields in a range when placing map tacks so you can find the best position.
- Indicate if the map tack represented building or wonder can be placed at the given position.
- Add hotkeys for open map tack selection panel and showing/hiding map tacks. Keys can be configured through "Options -> Keyboard + Mouse".
- Auto delete the map tack if the represented building or wonder or improvement is added to the given plot.
Limitations
- Map tacks cannot be preserved across ages. Current map tacks will only be available during the current age and will be all removed during age transition. I’ll need Firaxis to provide a more stable API to store values across ages.