Expanded Starting Loadout [B42]
Choose optional starting equipment directly during character creation.
Pick starting gear during character creation without editing save files or spawning items manually.
- Generate themed survivor scenarios: scavenger, first responder, lost tourist, prepared survivor, and robbed survivor.
- Trade fair-start points for enforced hardships such as worn gear, hunger/thirst, fatigue/panic, or a rough start.
- Dedicated slots for melee weapons, firearms, three backpacks, armor/clothing, and ammunition.
- Five searchable inventory slots with quantities.
- Put each selected item in the main inventory or any selected backpack.
- Configure condition, fluid amount, remaining uses/charge, and firearm loading.
- Search by item name, mod/source, category, and full item ID.
- Filter by category and mod source, use recent items, favorites, presets, and import/export preset codes.
- Generate random kits with category, power tier, and source rules.
- Use firearm auto-kits, fair-start points, total weight, slot locking, and rerolling.
- View equipment-conflict warnings and detailed item stats.
- Use the UI 2.0 layout with separate Build, Scenarios, Presets, and Random modes.
Every slot is optional. The first backpack and selected armor are equipped automatically when supported.
- Reworked the main window around separate Build, Scenarios, Presets, and Random modes.
- Replaced the plain slot list with richer loadout cards showing category markers, quantity, fair cost, weight, locks, and conflicts.
- Added compact catalog row metrics and moved character preview, item settings, and details into one right-side panel.
- Moved points, weight, filled slots, hardship, and fair-mode state into a persistent top summary bar.
- Added themed scenario generation for scavenger, first responder, lost tourist, prepared survivor, and robbed survivor starts.
- Scenarios use the current validated item catalog, so bans, whitelist, vanilla-only mode, disabled categories, and enabled mod items are respected.
- Scenario generation can still use the selected random source filter for mod-focused starts.
- Added optional fair-start hardships: worn gear, hunger/thirst, fatigue/panic, and rough start.
- Hardships reduce fair-start point cost only after the server applies their consequences.
- Worn/rough starts cap item condition, charge, fluid fill, and loaded firearm state server-side.
- Added import/export preset codes for sharing builds through Steam or Discord.
- Preset codes include selected items, quantities, destinations, item settings, scenario, and hardship.
Build 42.19+
Mod ID: ExpandedStartingLoadout
Русский:
Расширенный выбор стартового снаряжения при создании персонажа: сценарии выжившего, честные недостатки, слоты под оружие, рюкзаки, броню, боеприпасы и предметы инвентаря; выбор контейнера для каждого предмета; состояние/жидкость/заряд/патроны; поиск по моду, категории и полному ID; история, избранное, пресеты, импорт/экспорт кодов, случайные наборы и предупреждения о конфликтах экипировки. Поддерживаются предметы активных модов.
Workshop ID: 3744098864
Mod ID: ExpandedStartingLoadout