Expanded Starting Loadout [B42]

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Author: AntiLox

Last revision: 24 Jun at 08:29 UTC

File size: 791.02 KB

On Steam Workshop

Description:

Choose optional starting equipment directly during character creation.

Expanded Starting Loadout

Pick starting gear during character creation without editing save files or spawning items manually.

Features
  • Generate themed survivor scenarios: scavenger, first responder, lost tourist, prepared survivor, and robbed survivor.
  • Trade fair-start points for enforced hardships such as worn gear, hunger/thirst, fatigue/panic, or a rough start.
  • Dedicated slots for melee weapons, firearms, three backpacks, armor/clothing, and ammunition.
  • Five searchable inventory slots with quantities.
  • Put each selected item in the main inventory or any selected backpack.
  • Configure condition, fluid amount, remaining uses/charge, and firearm loading.
  • Search by item name, mod/source, category, and full item ID.
  • Filter by category and mod source, use recent items, favorites, presets, and import/export preset codes.
  • Generate random kits with category, power tier, and source rules.
  • Use firearm auto-kits, fair-start points, total weight, slot locking, and rerolling.
  • View equipment-conflict warnings and detailed item stats.
  • Use the UI 2.0 layout with separate Build, Scenarios, Presets, and Random modes.

Every slot is optional. The first backpack and selected armor are equipped automatically when supported.

Changelog / Список изменений (v2.1.0)
UI 2.0
  • Reworked the main window around separate Build, Scenarios, Presets, and Random modes.
  • Replaced the plain slot list with richer loadout cards showing category markers, quantity, fair cost, weight, locks, and conflicts.
  • Added compact catalog row metrics and moved character preview, item settings, and details into one right-side panel.
  • Moved points, weight, filled slots, hardship, and fair-mode state into a persistent top summary bar.

Previous changes / Предыдущие изменения (v2.0.0)
Survivor scenarios
  • Added themed scenario generation for scavenger, first responder, lost tourist, prepared survivor, and robbed survivor starts.
  • Scenarios use the current validated item catalog, so bans, whitelist, vanilla-only mode, disabled categories, and enabled mod items are respected.
  • Scenario generation can still use the selected random source filter for mod-focused starts.

Fair hardships
  • Added optional fair-start hardships: worn gear, hunger/thirst, fatigue/panic, and rough start.
  • Hardships reduce fair-start point cost only after the server applies their consequences.
  • Worn/rough starts cap item condition, charge, fluid fill, and loaded firearm state server-side.

Preset sharing
  • Added import/export preset codes for sharing builds through Steam or Discord.
  • Preset codes include selected items, quantities, destinations, item settings, scenario, and hardship.

Build 42.19+
Mod ID: ExpandedStartingLoadout

Русский:
Расширенный выбор стартового снаряжения при создании персонажа: сценарии выжившего, честные недостатки, слоты под оружие, рюкзаки, броню, боеприпасы и предметы инвентаря; выбор контейнера для каждого предмета; состояние/жидкость/заряд/патроны; поиск по моду, категории и полному ID; история, избранное, пресеты, импорт/экспорт кодов, случайные наборы и предупреждения о конфликтах экипировки. Поддерживаются предметы активных модов.

Workshop ID: 3744098864
Mod ID: ExpandedStartingLoadout