Detective June
Detective June through curiosity joins Rivals of Aether.
Gimmick Evidence: She needs to hit specific items to add to her evidence, the last 4 items gotten get buffs
Fspecial Revolver: She shoots a gun, the bullet is very strong, though it takes a bit to pull out the gun
Nspecial Here’s the folder: She pulls out a Folder which can collect projectiles.
Uspecial Head Slam: She does a quick boost upwards, it goes a bit horizontal
Dspecial Walkie Talkie: She quickly pulls out a walkie talkie
You get the previous buffs if you hit a later item (if you hit your 5th item that item would get the 5th and 4th buff)
4th item: Increases Damage (7 -> 9)
5th item: Adds Extra Hitpause (0F -> 9F)
6th item: Increases the attack’s range
7th item: Increases Knockback Scaling (.5 -> .8)
4th item: Decreases Landing lag (10F -> 8F)
5th item: Increase Projectile Speed (-8 VSP -> -10 VSP)
6th item: Spawns More Bubbles (1 per 2 Frames -> 1 per every Frame)
7th item: Increases Final Bubble hit Knockback Scaling (0.3 -> 0.45)
4th item: Increases max paper to 6 (From 3)
5th item: Increases Paper Projectile speed (+2 HSP, -3 VSP Max -> +3.5 HSP, -4 VSP Max) [2.4 HSP, -2 VSP Min]
6th item: Decreases Start up (9F -> 5F)
7th item: Gives you invincibility on start up (7 frames of invincibility on Frame 3)
4th item: Decreases Start up (F20 -> F15)
5th item: Increases Projectile Speed (14 HSP -> 18 HSP)
6th item: Increases Knockback (5 Final Base Knockback, 0.65 Knockback Scaling -> 6 Final Base Knockback, 0.75 Knockback Scaling)
7th item: Shoots a second bullet
4th item: Increases Damage (3 -> 6)
5th item: Adds extra hitpause (0F -> 5F)
6th item: Increases attack’s range
7th item: Decreases Start up F6 -> F4
4th item: Increases Damage (8 -> 10) [11 -> 13 All together]
5th item: Adds Extra Hitpause (0F -> 15F)
6th item: Increases Attack Range
7th item: Increases Final hit Base Knockback (7 -> 8.25)
4th item: Decreases Endlag [Jab 1, Jab 2] (11F,10F -> 9F,8F) (Jab Tilt Cancel Frame 3 -> 1)
5th item: Increases Damage (3,6 [9 Damage] -> 4,8 [12 Damage])
6th item: Increases Attack Range
7th item: Lets you Jump cancel during endlag