Advanced Campfires

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Author: Sulyvahnn

Last revision: 16 Nov, 2019 at 22:14 UTC

File size: 777.22 KB

On Steam Workshop

Description:
Description

Campfires have been redone. They now come in 3 sizes. Bigger campfires require fuel and building materials to build (the normal campfire is still free). Bigger fires store more meat and cook faster. They also provide more light. Each tier of campfire is available at the start of the game.

Goals

Provide a nice and comfy outdoor lighting and roleplay option.
Have another option for cooking large quantities of meat.
Make myself use fuel for the first time ever.

Details

Campfires now come in 3 sizes

Fire – Campfire

  • No cost, instant creation
  • Small size
  • Can cook 5 meats
  • Very low volume
  • Dim light (good for a sneaky camp)

Fire – Bonfire

  • 1 Building Material, 1 fuel
  • Medium size
  • Can cook 15 meats
  • Medium to low volume
  • Medium light (good to warm up a cozy group of friends)

Fire – Blazing Fire

  • 3 Building Materials, 3 fuels
  • Large size
  • Can cook 50 meats
  • Medium to high volume
  • Large light (good for lighting a courtyard)

Notes

Building bigger fires on inclines tends to look weird with the flames shooting straight up.
The building wireframe can be rather hard to see.

Compatibility

There might be some minor conflicts with mods that change the basic campfire but nothing gamebreaking should happen. The other two fires are new buildings with their own references and should not have problems.

Implementation

1 – Functionality (done)
2 – Change Meshes (luxury)
3 – Populate World (luxury)

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Link to my Kenshi mod page
I mostly make mods for myself, but I do enjoy the whole process of shipping and getting feedback. Feel free to give suggestions for improvements or fixing bugs, however please do not have any expectations.