Major Factions Carthage
Grand Campaign and Hannibal at the Gates
This mod adds a bonus income to the capital of Carthage. The aim is to increase the survivability and expansion of the major empires. There are several more mods that add a bonus income to other empires. You can subscribe to each one to stay modular or subscribe to the all in one Major Factions mod.
Accidentally having the Major Factions mod and the four singular mods will not hurt anything, its only redundant.
Trade and resources are not affected
Save game compatibility
This Mod Works Best With Darick Skarr’s
Major Factions Roman – Adds a bonus income to the capital of Rome
Major Factions Egypt – Adds a small bonus income to the capital of Egypt
Major Factions Seleucia – Adds a small bonus income to the capital of Seleucia
Minor Factions – Decreases economy of all minor factions and removes hidden income bonus.
Compatible With
Divide Et Impera – As of 3/11/14
Reduced AI Agent Usage Mod – As of 3/02/14
Hegemonia: Large Empires – As of 11/11/13
Radious Total War Mod – As of 11/27/13
• Radious AI Mod – As of 11/27/13
• Radious Battle Mod – As of 11/27/13
• Radious Campaign Features Mod – As of 11/27/13
• Radious Economy and Research Mod – As of 11/27/13
Turn per year mods
Many more
All mods are created with compatibility and modularity in mind.
Save Game Compatible
Works in Multiplayer Campaign – Both players need the mod installed
Please report any problems you may have