Wandering Squads – Trader’s Guild

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Author: zartury

Last revision: 4 Nov, 2017 at 22:05 UTC

File size: 8.17 MB

On Steam Workshop

Description:

Adds wandering traders as part of the Trader’s Guild faction, pretty much across the whole world. Two types of traders, the ones situated in reasonable areas of operation and dangerous areas. The ones in the regular areas are pretty much the same like ordinary traders. The ones in dangerous areas command high prices for their goods.

All caravans are composed of a trader and a buyer.

– 4 type of buyers which buy stuff from your counters: food stuff, trade goods, adventure goods (medicine and specialized food) and construction goods. Buyer is randomly chosen for each squad at spawning.

– Trader only handles direct trade with your character, with 6 different categories of purchasing available: food stuff, trade goods, construction goods, adventure goods (medicine, maps and bags), weapons and armors. Each category has a chance of being spawned. I have seen during testing only once that 5/6 categories spawned. It has occurred that none were spawned too, so its normal.

Also, there is diplomacy. If you attack them too many times, they will stop direct trading with you. Only bribery will help restore your relations but it will cost you!

Spawn rates:

Cores areas 6-8%, cannibalized areas 3-5%, spidered areas (excluding bugmaster’s area) 3-6%

Link for those who want to modify it to their taste (if you want to upload a modded version of this, no need to ask, just give credit where due):

https://www.lofigames.com/phpBB3/viewtopic.php?f=11&t=11223&p=55889#p55889

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Wandering Squads Spawn "Engine"Steam Workshop