[WOTC] More Dark Events: Enemy Stat Boosts

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Author: bstar

Last revision: 27 Mar, 2021 at 15:54 UTC (6)

File size: 1.39 MB

On Steam Workshop

Description:

This mod adds 12 new Dark Events, each of which boosts specific stats for a group of enemies. I highly recommend using this mod with Grim Horizon active or using the config option to make these permanent to make sure they’re more than a minor annoyance.

Dark Events:

  • ADVENT Advanced Conditioning: All ADVENT soldiers gain increased health and mobility.
  • ADVENT Advanced Combat Training: All ADVENT soldiers gain increased aim, crit and defense.
  • Advanced Mechatronics: All ADVENT robotic units gain increased health, armor and mobility.
  • Advanced Combat AI: All ADVENT robotic units gain increased aim, crit and defense.
  • Advanced Viper Genetics: All Vipers gain increased health and mobility.
  • Advanced Viper Combat Training: All Vipers gain increased aim, crit and defense.
  • Advanced Muton Genetics: All Mutons and Berserkers gain increased health and mobility.
  • Advanced Muton Combat Training: All Mutons and Berserkers gain increased aim, crit and defense.
  • Advanced Sectoid Genetics: All Sectoids gain increased health and mobility.
  • Advanced Sectoid Combat Training: All Sectoids gain increased aim, crit and defense.
  • Advanced Chryssalid Genetics: All Chryssalids gain increased health and mobility.
  • Advanced Chryssalid Combat Training: All Chryssalids gain increased aim, crit and defense.

All stat values can be configured and all Dark Events can be made permanent even without Grim Horizon in

XComDarkEventStats.ini

in

Steamsteamappsworkshopcontent2685001714413550

Additional Dark Events will likely be added at a later point and the values are subject to change as I attempt to make these as balanced as possible.

If you want to report a bug or have suggestions on how to improve the balance of this mod, please use the appropriate discussion thread.

Compatibility:

This mod currently conflicts with [WOTC] EU Aim Rolls and other mods that override the StandardAim function.

Otherwise, the mod is highly compatible with mod-added enemies from your favourite mods, such as:

This mod is compatible with pretty much any other Dark Event-related mods, such as:

This mod should be safe to add and remove during a running campaign. No guarantees though.

Thanks and Credits

Iridar & RealityMachina for their code snippets I took "inspiration" from.
The CX & X2 Modding communities, especially Iridar, Mr. Nice and Robojumper for answering every single one of my dumb questions!
Xylthixlm for XModBase and XPerkIconPack.
Deadput for writing a few lines of very immersive (TM) flavour text.
Mister Gruffle for his entertaining Youtube series that gives me new ideas for mods.

Download
Required DLC:

These DLC should be installed in order to use this item.


XCOM 2: War of the Chosen