Gedemo Iram of the Pillars City-State
Iram of the PillarsCity-State Trait: Relics and Artifacts provide +2 Culture and +2 Faith per turn. -33% overall war weariness.
City-State Type: Religious
History:
According to Islamic beliefs, King Shaddad of Iram defied the warnings of the prophet Hud and God smote the city, driving it into the sands, never to be seen again. In the Qur’an, which claims this was 1,400 years ago, it’s said that Iram of the Pillars was a city of occult worshipers of stone idols, and when they defied the dire warnings given by the prophet, a mighty drought was sent by God as punishment. But the people would not repent, so they were destroyed by a furious wind, from which only Hud and a few believers emerged.
The ruins of the city are said to lie buried somewhere in the sands of the Rub’ al-Khali desert, ”the Empty Quarter” of the arabian peninsula. This is one of the largest sand deserts in the world, encompassing most of the southern third of the peninsula. This includes most of Saudi Arabia and areas of Oman, the United Arab Emirates, and Yemen, and the region’s classification is "hyper-arid".
Desertification has increased through the millennia, turning the region more and more inimical to life. Before this desertification made the caravan trails leading across the Rub’ al Khali so difficult the caravans of the frankincense trade crossed now virtually impassable stretches of wasteland, until about the year 300 AD. Even sleeper historians have suggested that Ubar, or Iram, depended on such trade. The traces of camel tracks, unidentifiable on the ground, appear in satellite images.Compatible with Rise and Fall.Mod Support:Ynaemp (Giant, Greatest, LargestEarthCustom and Cordiform)
40sw4rm’s "Old World"
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