Real Balanced Pantheons (AI)
New version 2.3 as of 12.06 – Earth Goddess and Initiation Rites has been fixed in the May 2020 Patch.
This mod requires Gathering Storm. Supported languages: English, Polish, Russian.
CivFanatics[forums.civfanatics.com]GitHub[github.com]
Changes and tweaks to Pantheons to help AI choose better and in the process make some of them attractive for human players.
RBP is a result of my testing on how AI chooses pantheons (i.e. very badly). There are multiple issues with AI scoring subsystem. You can read more about them here.[forums.civfanatics.com] In the end AI almost always chooses the same pantheons: Earth Goddess, God of Harvest (before June Patch), Desert Folklore, Sacred Path, God of the Forge. After June Patch – Initiation Rites and God of Craftsman.
The changes this mod does are usually workarounds for those issues and with this mod AI behaves more sane and chooses almost every pantheon depending on their situation.
Important! The goal of this mod is not to add more bonuses to pantheons. The goal is make all pantheons competetive in the eyes of AI so it will diversify its choices.
Ancient bonus
Pantheons granting bonuses to improvements are almost never chosen by AI because when the time comes to choose a pantheon, the improvements are usually not yet placed. AI doesn’t check for future – this is one of key issues that this mod tries to fix.
How? Same bonus as for the improvement is granted for resources valid for that improvement. AI then can evaulate properly not only existing improvements but also possible future ones. This workaround is only for Ancient Era, so in the end the bonus stays the same as in the base game.
Adjacency bonus
There are 3 pantheons that grant adjaceny bonus for Holy Sites. Unfortunately the scoring for them is broken and generates absurd numbers. AI is actually hurting itself selecting e.g. Dance of Aurora with no Tundra tiles near-by.
These pantheons are changed and now grant +1 Faith from specific tiles. AI scores them properly and makes sane choices.
Changed pantheons
These pantheons are tweaked for various reasons that are explained in the table.
(was 10%)
New pantheons
There are 2 new pantheons adapted from Civ5. Please note that they use existing icons.
Additionally, in Ancient Era: +2 Faith from resources valid for Farms when unimproved.
Not changed
Few pantheons are not changed.
– Lady of the Reeds and Marshes
– Monument to the Gods
– God of the Forge
– God of Healing
– God of War
– River Goddess
– Religious Settlements
Compatible with:
– Religion Expanded (REx adds a pantheon "Sun God", but they don’t conflict however).
– Faith Pantheons, Ancient Egyptian Pantheons, Diverse Beliefs.
– Lady of the Reeds and Marshes++, God of Holy War.
– Resourceful 2, CIVITAS Resources, Sukritact’s Resources (RBP doesn’t change anything in regards to resources and generates its requirements dynamically to adjust to available resources except for Oral Tradition and Goddess of Festivals; these pantheons exist already in the game and they will function in a way that other resource-adding mods will make them).
Not compatible with:
– Mods that change base game pantheons.
Credits:
– MiAMi – Russian localization.
– Mik1984 – Polish localization.
Required DLC:
These DLC should be installed in order to use this item.
Sid Meier's Civilization VI: Gathering Storm
Revisions:
Old revisions of this mod are available below. Click the link to download.