Havie Improved Food Tiers

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Author: Havie

Last revision: 3 Sep, 2020 at 16:43 UTC (5)

File size: 417.29 KB

On Steam Workshop

Description:
You can ignore the launcher warnings about being up to date , and test yourself if its working before commenting.

This mod attempts to make food a bit more dynamic. Now theres a bit more benefit to have a massive surplus of food, and a little more incentive stages along the way. Also reserves now matter more, this is an attempt to make the granary useful, some of the high tier reserves that add morale and ammo will require you invest in a granary. The consequences of sitting at empty reserves also leaves your town exposed and less defendable as it will increase enemy siege effectiveness.

This mod adds 3 new levels to the global food tiers and adds some new effects along them.

Food now *slightly* effects:
Pop Growth
Champion Satisfaction
Overall Satisfaction
Public Order
Trade Influence

Also Adds more effects to reserve capacity

Reserves now *slightly* effects:
Army Morale
Siege Effectiveness
Ammunition

Should work on Very Hard and Legendary.

Unsure about the others, probably wont work on easy.

updated to include bandits reserves

Enjoy

I’ve removed my Patreon

as CA dislikes these, and I’d like to work there one day.

NOTE:
As with all my mods- they are best used in conjunction for optimal results / balancing
Please check out my others here
https://steamcommunity.com/sharedfiles/filedetails/?id=1791698012

REUSE:
My mods are available for other modders to reuse in their own mods if
1) Credit is given and linked back to this mod
2) Any tables I made are not renamed inside the pack
Failure to do so may result in unwanted consequences

Leave a like, it really helps