Adaptive Difficulty
HARDER FOR HUMAN series
Dynamically adapts game difficulty (AI bonuses) during gameplay. AI gets additional units (combat and religious) depending on human player gameplay actions.
Bonuses are individual for each AI player. These bonuses stack on top with any other bonuses AI gets from set game difficulty or other sources.
Counter Strategies:
— Most important: try to keep better DIPLOMATIC RELATIONSHIP with AI players. AI players get reinforcements (combat units) more frequently less friends you have.
— Also try to disrupt AI gold yields as below certain levels it will stop combat reinforcements.
— AI players share bonuses among themselves: more friends AI player has – more bonuses it gets.
— Also AI gets part of your culture and science yields depending on diplomatic visibility it has on you. Friendly AI "admires" you more and takes more culture and science from you.
— AI start to get more bonuses (science, culture, faith) during war times with human. Therefore human player should try to wage his wars quickly and decisively now.
–Try to convert friendly foreign cities with shrines and temples to your religion as it will give you some free religious units.
Implemented as gameplay script.
Compatible with ALL game versions and virtually any other mod out here.
Hotseat and Multiplayer compatipble.
This mod is FREE to use.
Your donations PayPal.Me/FearSunn or on Patreon.com/FearSunn are appreciated!
Support me for minimum $5 and you will be added to my Friends list here on Steam.
My Friends have access to all Private mods including:
- Population Notification Extended
- Units Flags Extended
- Visibility Matters Extended
- Deity Difficulty Light
- Gold From Tourism
and - Gossip Add-on. This one will enable custom gossip messages for this mod. "Mercenaries flock to fight…", "Has problems with gold…", "Admires your culture…" and other important to know info about your opponents.
Revisions:
Old revisions of this mod are available below. Click the link to download.